Superbeat: Xonic

SUPERBEAT: XONiC

North American game cover
Developer(s) Nurijoy
Publisher(s)
Platform(s) PlayStation Vita
Release date(s)
  • JP: December 17, 2015
  • NA: November 10, 2015[2]
  • EU: November 10, 2015[2]
  • AUS: December 10, 2015
Genre(s) Music video game, Rhythm game
Mode(s) Single-player

Superbeat: Xonic (Korean: 슈퍼비트: 소닉, stylized as SUPERBEAT: XONiC) is a 2015 rhythm game for the PlayStation Vita developed by Nurijoy, a company formed by former employees of Pentavision.[3] The game is published by Sony Computer Entertainment Korea in South Korea, Arc System Works in Japan,[4] PM Studios in conjunction with Acttil in North America,[5] and by Rising Star Games in Europe[6] with a release date of Q4 2015 worldwide. It is considered a spiritual successor to the DJMax music game series and its gameplay is based on the 2014 arcade game Beatcraft Cyclon, also made by Nurijoy.

Gameplay

The gameplay of Superbeat: Xonic consists of tapping notes to the beat of a song, either with the PlayStation Vita's face buttons or touchscreen. Modes, in order of difficulty, include 4 TRAX mode, 6 TRAX, and 6 TRAX FX. When selecting any mode, 3 tracks are played in succession and the player's performance is evaluated at the end. Local scores can be uploaded to a global online leaderboard if connected to the internet.[7]

Superbeat features over 50 different tracks from a variety of genres, including soulful house, RnB, indie pop, progressive metal, and big beat and many more, and will include a collection of original music from producers such as 3rd Coast, ND Lee, Tsukasa and others.[8]

World Tour

The World Tour mode consists of a series of missions that are unlocked as the player advances in level. Each mission requires the player to play one or more songs while accomplishing certain goals. The missions are set in fourteen nightclubs located across the world:

Development

Superbeat: Xonic was first publicly announced in March 2015,[9] with a western release later confirmed in June 2015. The game's North American publisher, PM Studios, was previously involved with the release of DJMax Fever. According to CEO Michael Yum, the decision to release the game on the Vita platform was based on fan feedback.[10][11] The game is compatible with the PlayStation TV.[12]

References

  1. "리듬 액션 게임, '슈퍼비트 소닉', 10월 22일 발매". Ruliweb (in Korean). October 1, 2015.
  2. 1 2 "Superbeat: Xonic launches November 10". Gematsu. October 23, 2015.
  3. "The 'Spiritual Successor' To DJMax Is On Its Way To North America". Kotaku. June 6, 2015. Retrieved September 14, 2015.
  4. "PS Vita用音楽ゲーム『SUPERBEAT XONiC』2015年発売決定! ARC REVOLUTION CUP 2015で試遊可能" [Music game for PS Vita "SUPERBEAT XONiC" in 2015 announced! Trial play possible with ARC REVOLUTION CUP 2015]. Famitsu (in Japanese). August 7, 2015. Retrieved September 5, 2015.
  5. Hannley, Steve (August 20, 2015). "PS Vita Exclusive SUPERBEAT: XONiC Gets First Trailer, Box Art". Hardcore Gamer. Retrieved September 14, 2015.
  6. Romano, Sal (July 16, 2015). "Superbeat: Xonic coming to Europe this fall". Gematsu.com. Retrieved September 14, 2015.
  7. "Superbeat: Xonic will be a retail release". Gematsu. June 9, 2015.
  8. Walcott, Tyrone (August 28, 2015). "High-speed rhythm action game Superbeat: Xonic announced for PS Vita". PlayStation.Blog.Europe. Retrieved September 5, 2015.
  9. "SCEK, 누리조이와 전략적 제휴 통해 신규 음악게임 개발". This Is Game (in Korean). March 18, 2015.
  10. "DJMax successor Superbeat: Xonic coming to North America this fall". Gematsu. June 8, 2015.
  11. "Interview with Michael Yum and Tyrone Walcott of 'Superbeat Xonic'". PRANKSTER101 PRODUCTIONS. September 7, 2015. Retrieved September 15, 2015.
  12. "Superbeat: Xonic promo trailer, box art". Gematsu. August 20, 2015.
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