Penumbra (series)

Penumbra
Genres Survival horror
Developers Frictional Games
Publishers Paradox Interactive
Lexicon Entertainment
Writers Thomas Grip, Jens Nilsson, Tom Jubert
Composers Mikko Tarmia
Platform of origin Microsoft Windows, Mac OS X, Linux
First release Penumbra: Overture
March 30, 2007
Latest release Penumbra: Requiem
August 27, 2008

Penumbra is the name of an episodic survival horror video game series developed by Frictional Games and published by Paradox Interactive and Lexicon Entertainment. The games use the HPL Engine, initially developed as a tech demo. Penumbra is notable for its horror styling and for allowing advanced physical interaction with the game environment.[1]

Main series

Penumbra: Overture (2007)

Main article: Penumbra: Overture

Set in the year 2001, Penumbra: Overture follows the story of Philip, a thirty-year-old physicist whose mother recently died. After receiving a mysterious letter from his supposedly dead father, Philip follows a series of clues that lead him to a mysterious location in uninhabited northern Greenland.

Penumbra: Black Plague (2008)

The story of Black Plague begins as an email sent by Philip to a friend, explaining what has happened to him and begging him to finish the work he could not. The rest of the game then proceeds as a flashback narrated by Philip to his friend in the email, beginning from where the previous game left off.

Penumbra: Requiem (2008)

Main article: Penumbra: Requiem

The game starts as the last one ends, with Phillip sending the 'kill them all' message. As soon as he finishes, one of the Infected barges in and hits Phillip on the head with something unseen.

Penumbra (Tech Demo)

The Penumbra series is based on Frictional Games' earlier game "Penumbra Tech Demo", a short tech demo meant to demonstrate the capabilities of the company's HPL Engine. The developers admitted that they edited the original engine which was 2D to support 3D environments.

Penumbra: Necrologue (2014)

Main article: Penumbra: Necrologue

Penumbra: Necrologue is a fan-made total conversion modification (mod) for the game Amnesia: The Dark Descent. It was released on Halloween 2014. The game features voice acting in both English and Russian and an Original Soundtrack. Some tracks from Frictional Games composer Mikko Tarmia were also used. It continues the adventures of Philip after the events of Penumbra: Requiem.

The mod also won the Moddb: Mod of The Year "Editors' Choice 2014": "Best Singleplayer" award.[2]

Twilight of the Archaic (2015)

On October 31, 2015, Penumbra: Twilight of the Archaic was released, described by the makers as a prequel/spin-off to Necrologue. It answers many questions that people had after finishing the previous game, and is divided into two chapters and where you play as two different female characters. The gameplay is near-identical to that of "Necrologue", with the exception that the player no longer has access to a flashlight, but instead uses a glowstick. The game also features a new unique monster and an original soundtrack by the lead composer Julien Hauspie.[3]

References

  1. Interview With Frictional Games – Amnesia Linux Gaming News, November 25, 2009 (Article by Maxim Bardin)
  2. Editors' Choice 2014 Awards
  3. ModDB Entry
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