Tokyo Twilight Ghost Hunters

Tokyo Twilight Ghost Hunters

European PlayStation Vita box art
Developer(s) Toybox Inc.
Publisher(s)
Director(s) Shuho Imai[1]
Producer(s) Tomio Kanazawa[1]
Artist(s) Chinatsu Kurahana[1]
Writer(s) Shuho Imai[1]
Composer(s) The Key Project[1]
Platform(s) PlayStation 3, PlayStation 4, PlayStation Vita
Release date(s)

PlayStation 3, PlayStation Vita

  • JP: April 10, 2014
  • NA: March 10, 2015
  • EU: March 13, 2015

Mato Kurenai Yuugekitai: Daybreak Special Gigs (PlayStation 3, PlayStation 4, PlayStation Vita)

  • JP: November 26, 2015
  • NA: September 20, 2016
  • EU: October 21, 2016
Genre(s) Adventure game, visual novel, strategy role-playing game

Tokyo Twilight Ghost Hunters (魔都紅色幽撃隊 Mato Kurenai Yūgekitai) is a video game developed by Toybox Inc. for the PlayStation 3 and PlayStation Vita. It was originally released on 10 April 2014 in Japan by Arc System Works,[2] and was released in North America by Aksys Games on 10 March 2015. Additionally, NIS America released it in Europe on 13 March 2015.[3] An updated version with a reworked battle system, titled Mato Kurenai Yuugekitai: Daybreak Special Gigs, was released in Japan on 26 November 2015 for PlayStation 3, PlayStation 4, and PlayStation Vita.[4] A release for North America, titled Tokyo Twilight Ghost Hunters: Daybreak Special Gigs, was released on 20 September 2016, with a European release of 21 October 2016.

The game includes adventure game and visual novel gameplay, as well as strategy role-playing elements.[5]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic65/100[6]
Review scores
PublicationScore
Hardcore Gamer2/5[7]
PlayStation LifeStyle8.5/10[8]
Digitally Downloaded3.5/5[9]

Hardcore Gamer gave the game a 2 out of 5 score, and criticized the lack of explanations for many of the elements of the game, such as the icon-based system for responding to characters, while also praising the character animation.[7]

Erren Van Duine of PlayStation LifeStyle also disliked the lack of in-game explanations, but gave praise in particular to the art style, character animation, backgrounds, story, and the English localization, while criticizing the RPG segments for being too frustrating and luck-based; she gave the game a score of 8.5 out of 10.[8]

References

  1. 1 2 3 4 5 "Tokyo Twilight Ghost Hunters: Creator Introduction". NIS America. Retrieved 2015-02-01.
  2. Sal Romano (2014-07-04). "Tokyo Twilight Ghost Hunters coming to North America in 2015". Gematsu. Retrieved 2015-02-01.
  3. Jeffrey Matulef (2015-01-23). "Deadly Premonition dev's visual novel/RPG Tokyo Twilight Ghost Hunters dated for Europe". Eurogamer. Retrieved 2015-02-01.
  4. http://gematsu.com/2015/08/tokyo-twilight-ghost-hunters-update-announced-ps4-ps3-ps-vita
  5. Brittany Vincent (2015-07-05). "Tell us how you really feel: Tokyo Twilight Ghost Hunters headed for North America". Destructoid. Retrieved 2015-02-01.
  6. http://www.metacritic.com/game/playstation-3/tokyo-twilight-ghost-hunters
  7. 1 2 Estrada, Marcus (13 March 2015). "Review: Tokyo Twilight Ghost Hunters". Hardcore Gamer. Hardcore Gamer. Retrieved 13 March 2015.
  8. 1 2 http://www.playstationlifestyle.net/2015/03/11/tokyo-twilight-ghost-hunters-review-gonna-call-ps3/
  9. http://www.digitallydownloaded.net/2015/03/review-tokyo-twilight-ghost-hunters.html
This article is issued from Wikipedia - version of the 10/23/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.