Star Ocean: The Second Story

Star Ocean: The Second Story

North American PlayStation cover art
Developer(s) tri-Ace
Artist(s) Minato Koio
Composer(s) Motoi Sakuraba
Series Star Ocean
Platform(s) PlayStation, PlayStation Portable, PlayStation 4, PlayStation Vita, PlayStation 3
Release date(s)


  • JP: July 30, 1998
  • NA: May 31, 1999
  • EU: April 12, 2000

PlayStation Portable

  • JP: April 2, 2008
  • NA: January 19, 2009[1]
  • AUS: February 12, 2009
  • EU: February 13, 2009[2]

PlayStation 4 & PlayStation Vita

PlayStation 3

  • JP: December 24, 2015
Genre(s) Action role-playing
Mode(s) Single-player

Star Ocean: The Second Story (スターオーシャン セカンドストーリー Sutā Ōshan Sekando Sutōrī) is an action role-playing video game developed by tri-Ace and published by Enix for the PlayStation. It is the second game in the Star Ocean series and the first game in the series to be released outside Japan, arriving in North America in May 1999 and Europe in April 2000, courtesy of Sony Computer Entertainment. Taking place in a science fantasy universe, the story centers around a young man named Claude Kenny, a cadet from a space-faring Earth organization who is stranded on an undeveloped, medieval-level planet. There, he meets several companions and must stop a plot from an evil organization that spans multiple worlds before finding his way home. The game was the basis of manga and anime adaptations.

An enhanced port called Star Ocean: Second Evolution (スターオーシャン2 セカンド エヴォリューション Sutā Ōshan 2 Sekando Evoryūshon) was developed by TOSE, later released for the PlayStation Portable in April 2008 in Japan, and 2009 in North America, Europe, and Australia. It features newly animated cutscenes by Production I.G, a re-recorded soundtrack, and additional story elements. At the 2015 Tokyo Game Show, it was announced that the PlayStation Portable remake would be ported to PlayStation 4 and PlayStation Vita.[4]


The game gives the player the choice of playing as Claude or Rena, with the journey evolving and ending differently depending on the choices one makes. The Second Story's gameplay is broadly similar to that of most RPGs. The player goes from town to town and dungeon to dungeon, following the central story and occasionally branching off to perform side quests. Characters gain Experience Points from battle and level up as a result, becoming gradually stronger as time passes and more battles are fought.

A random encounter battle

However, the game is a member of the Star Ocean franchise, and as such features various deviations from the standard RPG format. Battles are much more action-oriented: they take place in real time, during which the player has manual control over their character, as opposed to choosing options from a menu. Battles take place on a broad battlefield, over which the player's character can move without limit, allowing them to trade blows face-to-face with the enemy or circle around for a flanking attack. The other party members (up to 3 others) are controlled by the game's AI; the player may change an ally's Strategy to one of six different pre-determined options (ranging from "Spread out and attack" to "Save your Magic Points" to "Stand Still and Don't Do Anything").

The game features a comprehensive Skill system. Nine different batches of skills are sold in in-game shops; once unlocked this way, they must be learned by committing battle-earned "Skill Points" to them. Some skills raise a character's statistics; some unlock Specialty abilities; and some provide bonuses in battle (such as the ability to counter-attack). Specialties allow the characters to create a wide variety of items, and include Herbal medicine, Cooking, Writing, Composing and Musicianship, Pickpocketing and Training. Furthermore, the entire party can contribute to "Super Specialty" skills such as "Master Chef", Blacksmithing, Publishing and "Reverse Side", which allows the character to counterfeit valuable items at the risk of lowering their allies' opinion of them. Every item created has some sort of tangible benefit—foods restore Hit Points and/or Magic Points, training increases the gain in Experience Points, and written novels can be submitted to a publisher, with royalties collectable later—but every attempt requires the expenditure of a consumable item, and may fail to produce anything useful.

Finally, a mechanic called "Private Actions" allows the player to influence the relations between their characters. During a "Private Action", the player's party temporarily breaks up during a visit to a town, with each character going their own way to shop, visit friends and family (if applicable) or otherwise relax. The player's main character (either Claude or Rena) can then interact with their allies, often with the option of making one of those allies like another character more (or less). This "relationship point" mechanic can have a major effect in battle—if Character A's close friend is felled, Character A will get major combat bonuses for a short time—and also determines what ending the player will see, as each party member's scene plays out differently depending on who they did (or didn't) befriend. There are 86 possible endings (or 87, depending on how one wants to count them).


Star Ocean: The Second Story takes place in S.D 366 (A.D 2452), twenty years after the original game, Star Ocean. The game tells the stories of Claude C. Kenny, son of Ronyx J. Kenny, and Rena Lanford, a young girl living on the planet Expel. Claude, having recently been commissioned as an Ensign in the Earth Federation, is given his first mission under the supervision of his father. This first mission is to survey the planet Milocinia, where a mysterious energy field appears. Finding a mysterious device on Milocinia (renamed Milokeenia in the PSP port), Claude begins to examine it close-up, despite orders to keep away from it. As he approaches, the machine activates, teleporting him to Expel. Once on Expel, Claude meets Rena who mistakes him for the "Hero of Light," spoken of in legends on Expel because he wields a "Sword of Light" (actually the standard-issue Phase Gun all Federation officers carry) and is dressed in "alien raiments." She takes him back to her village, Arlia, for corroboration.

In Arlia, it is explained to Claude that a meteorite crashed into Expel. Almost immediately afterwards, monsters began appearing, and natural disasters occurred with increasing frequency and intensity. Believing that these events were related, the people of Expel called the meteorite the "Sorcery Globe". Though he explains that he is not the Hero of Light, Claude offers to investigate the Sorcery Globe, in the hopes that it might help lead him home. Rena assists him as his native guide and hopes to find knowledge about her origin, being an orphan.

Though their journey takes them the long way around, Claude and Rena (and whichever characters the player decides to recruit) manage to travel across Expel and finally reach the Sorcery Globe and encounter the Ten Wise Men. The Sorcery Globe, which the Ten Wise Men call the "Quadratic Sphere", is a device they planted on Expel in order to steer it into a massive energy formation called Energy Nede, from which the Ten Wise Men were exiled thousands of years ago. It is their hope to return to Energy Nede using Expel as a vessel. They succeed and the entire planet of Expel is destroyed by its collision with Energy Nede.

Through unspecified means, Claude and Rena survive the impact and wake up on Energy Nede. They are met by Mayor Narl who explains who the Ten Wise Men are, why they were exiled, and that, now that they are back, they hope to destroy the entire universe using advanced Heraldry (magic). Narl furthermore announces that Energy Nede has the ability to restore Expel by using powerful Heraldry to turn back time, but this is only possible if the Ten Wise Men are defeated. Claude and Rena agree to help in the resistance, and embark on various voyages to strengthen themselves, obtain information and learn about the enemy.

Eventually Claude and Rena along with their friends assault the Ten Wise Men's stronghold at Fienal, where they put an end to the enemy once and for all. The ending is composed of scenes describing the fates of the party's characters, and changes slightly depending on if you discovered the Ten Wise Men's true identity and " raison d'être " through the means of Private Actions.



Star Ocean: The Second Story has two main characters, the human Claude (voiced by Yuji Ueda (Japanese original), Jimmy Freeman (English original), Daisuke Namikawa (Japanese PSP Port) and Spike Spencer (English PSP Port)) and the Nedian (member of a pointy-eared humanoid race) Rena (voiced by Aya Hisakawa (Japanese original), Donna Mae Wong (English original), Nana Mizuki (Japanese PSP Port) and Claudia Lenz (English PSP Port)), and upon starting a new game the player is asked to choose between one of them. The choice has an impact upon the game's plot and story, though the vast majority of content is identical in both lines. There are ten other playable characters in the game, though the player can only recruit six of them to fill out their eight-member party, and some recruitment choices will make other characters no longer available.

Second Evolution

Star Ocean: Second Evolution is an enhanced port of Star Ocean: The Second Story for the PSP, ported by TOSE.[5][6][7] It serves as a sequel to Star Ocean: First Departure. The first details of the game were revealed at the "Star Ocean Special Stage" during the Square Enix Party 2007. Yoshinori Yamagishi, producer of the series, stated that he wants the remakes to feel as though they are completely new games.[8] The game has seen a release in Japan on April 2, 2008, in North America on January 19, 2009,[1] in Australia on February 12, 2009 and in Europe on February 13, 2009.[2]

Second Evolution features new content (many skills were completely remade, as well the combat system being slightly refined), including new playable character. 13 new endings (for a total number of 99–100 endings). Production I.G provided new artwork and animated cutscenes for the game. There are new voice actors and extensive amounts of new, fully voiced dialogue- The opening song is "START", performed by SCANDAL.[9]

Hori, the Japanese game peripheral manufacturer, have unveiled a Second Evolution-branded PSP accessory set to be released alongside the game on April 2, 2008. The kit includes the following: a limited, gray PSP case with the Star Ocean logo, matching headphones, a cell phone strap, and finally, 2 UMD cases to hold both First Departure and Second Evolution games.[10][11] The kit's release seems to coincide with First Departure Eternal Edition package.


Aggregate scores
GameRankings(PS) 78.73%[12]
(PSP) 76.87%[13]
Metacritic(PS) 80/100[14]
(PSP) 75/100[15]
Review scores
Famitsu(PS) 33/40[16]
Game Informer(PS) 7.5/10[17]
(PSP) 7/10[18]
GameSpot(PS) 8.3/10[19]
(PSP) 7.5/10[20]
IGN(PS) 8.8/10[21]
(PSP) 8/10[22]
RPGFan(PS) 90/100[23]
(PSP) 80/100[24]

Star Ocean: The Second Story was a commercial success, having sold approximately 1.09 million copies worldwide, with over 700,000 copies sold in Japan alone and 370,000 copies sold overseas.[25][26] It was the 13th best-selling game of 1998 in Japan.[27] However, it did not sell enough copies in North America to be rereleased in the Greatest Hits range.

As of November 30, 2008, Star Ocean: Second Evolution has sold 141,218 copies in Japan.[28] Star Ocean: Second Evolution was the 90th best-selling game in Japan in 2008, selling 143,434 copies.[29]

Manga and anime adaptations

A seven-volume manga series was written and illustrated by Mayumi Azuma. Based on the tri-Ace role-playing video game of the same name, it follows the exploits of Claude C. Kenny, a young ensign in the Earth Federation who finds himself stranded on the Planet Expel. He meets Rena Lanford, a young girl living in the village of Arlia who declares that he is the legendary warrior their legends speak of who will save their troubled world from disaster. The series was serialized in Shōnen Gangan, premiering June 22, 1999 and running until December 21, 2001 when it ended without reaching the conclusion of the story.

Studio Deen adapted the manga series into a twenty six episode anime series entitled Star Ocean EX which aired on TV Tokyo from April 3, 2001 until September 25, 2001. The anime series was released to Region 1 DVD by Geneon Entertainment. To complete the story left unfinished by both the manga and anime, five drama CDs were released in Japan, using the same voice actors from the anime series.


  2. 1 2 "SQUARE ENIX NEWS – January 2009". Retrieved 2012-06-27.
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