List of Mega Man characters

This is a list of characters from the Mega Man series. In Japan, the Mega Man series is known as Rockman.[1]

Main characters

Mega Man

Main article: Mega Man (character)

Mega Man, known in Japan as Rockman (ロックマン Rokkuman) is the hero of the games, created by Dr. Light, with assistance from Dr. Wily. Originally created as a lab assistant named "Rock", he was modified for battle after the disgruntled Dr. Wily reprogrammed the original Robot Masters. Due to his Variable Weapons System, he can copy the weapon of any Robot Master he defeats in combat and use it as his own. This ability can also be used by Protoman and Bass.

Dr. Light

Doctor Thomas Light, known in Japan as Doctor Thomas Wright (トーマス・ライト Tōmasu Raito), is depicted as an aged scientist, who is a peerless roboticist. He is the creator of protagonist Mega Man and several other robots, and can be considered the father of Mega Man, Roll, and Proto Man. While a pacifist, he reluctantly recognizes that the use of force can be a necessity. He plays a supporting role, often developing and distributing new gear. In the Mega Man X series, set 100 years after the original series, Dr. Light resumes his supporting role through enhancement capsules that contain upgrades to X's systems together with messages relayed by silver/blue, slightly translucent holographic projections of the deceased scientist. He also appears in the "Navi Mode" of Mega Man and Mega Man 6 in the Mega Man Anniversary Collection to provide gameplay hints to Mega Man.

Dr. Wily

Main article: Doctor Wily

Introduced in the first Mega Man game, scientist Doctor Albert W. Wily (Dr.ワイリー Dokutā Wairī) is a mad scientist who was originally Dr. Light's partner, and helped him create a series of humanoid robots to help mankind, such as the boy robot Rock and the construction robot Guts Man, though the world ignored his contribution. Out of jealousy for Light, he reprogrammed the robots, with the exception of Rock, to assist him in taking over the world. He was however defeated by Rock, who voluntarily upgraded to the combat robot "Mega Man". Wily returned as the antagonist in subsequent titles of the main series[2] with a different scheme each time,[3] only to be defeated and surrender to Mega Man at the end.[4]

Wily has also been instrumental in the backgrounds of other characters in the series. He repaired the prototype for Mega Man, "Proto Man", and in Mega Man 7 used what he learned during the process to create his answer to Light's work, Bass. After Bass proved to be unreliable, Wily refined his design, creating the robot Zero.[5] Zero would appear in the Mega Man X and Mega Man Zero games as a hero working alongside Light's last creation, "X". Though Wily died prior to the X series, his legacy continued through a virus initially carried by Zero and transferred to Sigma, creating the X series antagonist "Sigma Virus", along with all the Mavericks.[6]

Dr. Wily ranked sixth on IGN's Top 10 Video Game Characters who should die along with his nemesis, Dr. Light. IGN editor Colin Moriarty stated that while their rivalry may have been fascinating for over 20 years, they need to go so the core series may advance.[7] However, several Mega Man series (X, Zero, ZX) take place long after the death of both doctors.

While Dr. Light's Mega Man Battle Network (a series set in an alternate timeline where network technology flourished instead of robotics) counterpart is an entirely different character, Dr. Wily's counterpart, Lord Wily, is biologically identical to that of the original series. This Wily actually turns good by the end of the series, while, through the Maverick Virus, the prime Wily continues to cause catastrophic events long after his death.

Proto Man

Main article: Proto Man

Proto Man, known as Blues (ブルース Burūsu) in Japan, is the early prototype of Mega Man that made his first appearance in Mega Man 3, under the name of Break Man, to help train Mega Man by fighting him. Beyond their armor and personality, Proto Man and Mega Man are supposedly identical. However, at the end of Mega Man 2: The Power Fighters, it is revealed by Dr. Light that Proto Man's body has a fatal defect in its energy system, and as a result, is in great pain and has a more limited lifespan. He also appears in the "Navi Mode" of Mega Man 3 in the Mega Man Anniversary Collection to provide gameplay hints to Mega Man.

Bass

Bass, Forte (フォルテ Forute) in Japan, is a robot designed by Dr. Wily. He was constructed based on research conducted on Mega Man with the intention of matching his power. Wily makes mention of discovering the energy that powers Bass, Bassnium, the most powerful form of energy on Earth, entirely by mistake. Despite being created by Wily and being more competent in his abilities, Bass frequently rebels against his creator when he feels Wily is standing between him and defeating Mega Man. He desires to defeat Mega Man and be acknowledged as the world's strongest robot. Though he wants to defeat Mega Man, Bass has worked together with him against a common enemy, though usually for his own purposes.

Bass's weapon is the powerful Bass Buster, which functioned similarly to the Mega Buster for his introduction in Mega Man 7, albeit with slightly different shots. As of Mega Man & Bass, however, the Bass Buster has lost its ability to charge its shots in favor of a drastically increased rate of fire and ability to fire upwards and diagonally. Unlike the Mega Buster, the bullets do not travel through solid surfaces unless an upgrade is acquired and equipped. Like Mega Man and Proto Man, Bass can also copy the weapons of Robot Masters, his body changing colors to reflect the weapon currently equipped. He can also combine with his robotic wolf Treble (ゴスペル Gosuperu, Gospel) for the Treble Boost, allowing Bass to take flight and shoot more powerful projectiles from his buster.

Save for a cameo showing a schematic of Bass, Bass is absent in Mega Man 9. His absence was not explained, although according to the booklet that came with the Rockman 9 Arranged Album, Bass was undergoing some adjustments.[8] He is playable in Mega Man 10, retaining his dash and rapid-fire, multi-directional arm cannon capabilities (though not his double jump), if additional downloadable content is purchased for the game.[9]

In Mega Man 2: The Power Fighters, Zero makes a cameo appearance, and Wily says that it is a creation that will surpass even Bass itself. Bass says that he will destroy this creation, and that no other robot is more powerful than he is. It's not explained what happened to Bass before the events of Mega Man X.

The character is named after the musical term bass (/ˈbs/ not /ˈbæs/). However, in the Mega Man 8 intro, Mega Man mispronounces his name like the fish rather than like the musical term. The name is likely related to the rock 'n' roll theme of Rockman and Roll.

Roll

Roll (ロール Rōru) is a female robot designed for housekeeping instead of fighting. She is the younger "sister" of Mega Man (in Japan known as Rock, a pun on the term rock and roll), and plays a supporting role in the first game, and plays a major role in the following games. She first appears very briefly during the ending of the very first game of the series. Her name was never mentioned until Mega Man 3, marking her return, where her entry in Dr. Light's robot list is shown during the ending. She also appears in the "Navi Mode" of Mega Man 2 in the Mega Man Anniversary Collection to provide gameplay hints to Mega Man.

She is usually depicted in a red outfit with blonde hair in a ponytail. In Mega Man 8, she wears a new black and red dress with red boots and a green ribbon tying her ponytail up. While she was not designed for fighting, she is a combatant in the fighting games, Marvel vs. Capcom and Marvel vs. Capcom 2. She fights similarly to Mega Man and has an external "Roll Buster." She also appears in the similar Tatsunoko vs. Capcom: Ultimate All Stars, where she uses a different moveset that revolves around house cleaning. She is also a playable character in Mega Man Powered Up, where she uses a broom as a default weapon with her skill, the Roll Swing, which she uses to swing a close range weapon that deals a large amount of damage. Roll can be played in several unlockable outfits, each with its own variation of the broom weapon. Roll was supposed to be playable in Mega Man 2 with a "Roll Buster", but there wasn't enough space on the cartridge. There was also planned to be a co-op mode with Rock and Roll.

Rush

Rush (ラッシュ Rasshu) is a robotic dog belonging to Mega Man. He is introduced in Mega Man 3, and has appeared in many games since. Created by Dr. Light and Dr. Wily to be an all around support unit, Rush has the ability to transform into various forms. Rush Marine transforms Rush into a small, one-seated submarine, and Rush Jet transforms his legs into jet engines that let him take flight. Rush also has the Rush Coil, which is a spring that pops out of his back and helps Mega Man reach higher platforms that he normally can't access. Other games have him transform into a motorcycle and a drill car, and in the fourth and fifth Game Boy games as a spaceship. In later games, the Rush Adaptor allows Rush to attach himself to Mega Man, allowing him to float, shoot more powerful blasts, and launch his arms as projectiles. In a couple of games including Mega Man 7 and Mega Man 8, Rush can be used to obtain helpful items, such as health. Rush is seen as a Scooby-Doo like character in the Ruby Spears cartoon show. Keiji Inafune based the name of this character out of the love for the Canadian band Rush.

Supporting characters

Auto

Auto (Rightot in Japan) was created by Dr. Light as a lab assistant, due to Rock being unable to fulfill that role after his adoption of the superhero identity "Mega Man". He is introduced in Mega Man 7, where he provides Mega Man with upgrades and parts. However, despite his relatively late introduction, it is implied that Auto has been around for some time. In Mega Man 8, Auto assists Mega Man in the Rush Jet scenes, using a rocket launcher as well as a propeller in his head that allows him to fly. He also appears in Mega Man & Bass, creating upgrades for the player in exchange for 'bolts' dropped by defeated enemies. He also made a cameo appearance (or a robot of very similar appearance to him) in CD versions of Mega Man X3, watching TV in the background of the FMV intro for Volt Catfish's stage, making him the only robot from the classic series to also be seen in the X series.

Beat

Beat is a robotic bird that has appeared in many Mega Man games. He was created by Dr. Cossack to provide additional support to Mega Man during the events of Mega Man 5. Several of the games require the player to obtain a certain number of Beat Plates in order to use Beat. Beat homes in on enemies, providing damage by slamming into them. He would perform the same function in Mega Man 6, however he would not attack bosses as he did in the previous game. In Mega Man 7 and Mega Man 9, he rescues Mega Man from pits and in Mega Man 8, assists Mega Man during the Rush Jet scenes. He also provides Mega Man with an energy barrier in Mega Man & Bass. He assisted Duo and Proto Man as temporary invincibility powerups in Power Battle.

Bio-Devil

The Bio Devil is a series of robots first created by Dr. Wily. Other versions appear in the various series of the Mega Man metaseries. All of the Bio-devils consist of a ball-shaped body with over-proportionate hands and feet. At the center of the body is a single, mechanical eye. This eye is what keeps the bio-devil together and is also its one and only weakness. Each utilizes its malleable body substance and brute strength to lash out at intruders. Each version has a different name, including the Yellow Devil, Green Devil, Black Devil, Rainbow Devil, Lava Devil, Twin Devil, Ra Devil (New Yellow Devil), and Block Devil.

In the American version these creatures are referred to as "Rock Monsters", a change made due to Nintendo's policies regarding religious figures and names. However, the "devil" names are used in more recent American releases. The Mega Man/Sonic the Hedgehog crossover produced by Archie Comics featured a being combining the Yellow Devil concept with Chaos: the Chaos Devil.

Sniper Joe

Sniper Joe is a biped mechaniloid used as infantry by Dr. Wily. It physically resembles a green Proto Man with a motorcycle helmet with a black visor containing a single red eye instead of sunglasses. It has no real intelligence, and simply blocks forward attacks with his shield, then shoots a number of shots from its arm cannon (The exact number of shots depends on the model of the Sniper Joe). It can also jump into the air, during which it lifts up its shield, leaving an opening for Mega Man to attack him. Mega Man can also damage him as he moves his shield out of the way directly before firing. In Mega Man 8 and Mega Man & Bass, the Joe Classic can also throw grenades that explode after a certain period of time. Sniper Joes are a recurring enemy throughout the classic series, and many of the numerous variants often involve a Sniper Joe operating machines such as walkers, gun turrets, even jet skis and helicopters. It is stated multiple times that Proto Man considers these abominations, probably since they are based upon him but with limited intelligence.

Dr. Cossack

Dr. Mikhail Sergeyevich Cossack was a Russian colleague of Dr. Light. He appeared in Mega Man 4 as the main antagonist; however, it turns out he was being blackmailed, as Wily had kidnapped his daughter Kalinka. When Kalinka was rescued by Proto Man and the truth was revealed, Dr. Cossack turned on Wily and becomes an ally to Mega Man. He is the inventor of Beat and the Super Mega Buster, as well as numerous industrial and military robots. He also appears in the "Navi Mode" of Mega Man 5 in the Mega Man Anniversary Collection to provide gameplay hints to Mega Man.

Dr. Cossack is likely named after Peace Prize-winner and the last president of the Soviet Union, Mikhail Sergeyevich Gorbachev, although Gorbachev is not of Cossack descent.

Duo

Duo is a robot made on an alien planet, designed to eradicate "Evil Energy". Duo was formally introduced in Mega Man 8, chasing the adult stage of evil energy in its final form. After crashing to Earth, he is repaired by Dr. Light, and soon becomes an ally of Mega Man. After finally defeating the evil energy on Earth, he thanks Mega Man and leaves Earth to resume his search. He later appears in Mega Man 2: The Power Fighters, which was actually released before Mega Man 8 (but set after it), Mega Man Battle & Chase, and Rockman Strategy.

The bulk of Duo's offensive abilities are attributed to his powerful left arm, with a fist nearly as large as his own torso, and his large spiked body. He attacks primarily by punching, though he is capable of using projectile weapons, the most powerful of which is a blast in the shape of his own hand. He also appears to have the same weapon copying abilities displayed by Mega Man, Proto Man, and Bass. As with them, his body changes color in accordance with the weapon he has equipped. Also, having been created for the purpose of destroying evil energy, he seems to have the unique ability to purge said energy from an infected victim's body, as demonstrated when saving Mega Man.

Eddie

Eddie, also known as Flip Top, was created by Dr. Light as a "walking suitcase", usually sent to help Mega Man by providing random recovery items during the game. He is also able to fire bombs out of his head while assisting Mega Man in the Rush Jet sections of Mega Man 8. Eddie first appeared in Mega Man 4. Starting from Mega Man 7, Eddie only appears in the shop and no longer gives items to Mega Man.

Being that Eddie is a walking head, he might be a reference to Iron Maiden's mascot Eddie the Head.

Kalinka

Kalinka Cossack is Dr. Cossack's daughter, who was kidnapped by Proto Man (on Dr. Wily's orders) in order to force her father into declaring war against Mega Man on Wily's behalf. She was however rescued by Proto Man right before Mega Man managed to defeat Cossack in his citadel. Kalinka is not present in any other games in the series, but appears in the "Navi Mode" of Mega Man 4 in the Mega Man Anniversary Collection to provide gameplay hints to Mega Man.

Kalinka is named after the famous Russian song of the same name.

King

King is a powerful robot appearing in Megaman and Bass that appeared to have free will and had decided to create a robot empire and wipe out humanity (similar to Sigma in the later Mega Man X series). In the game, Mega Man and Bass had to fight him and many robots that had "joined" him (two recurring from Mega Man 8). When either one finally defeats King, it's revealed that he had actually been programmed to form a rebellion along with the other robots (and thus didn't actually have free will) by Dr. Wily, at which point the player must then defeat Wily. While King is assumed dead, during the ending it is revealed that he survived and is now a wanderer, much like Proto Man. He then apologizes for his actions that he had caused and wishes to meet up with Mega Man peacefully.

King possesses an array of powerful weapons, including a shield that works a lot like Enker's, which is capable of absorbing almost any attack and firing it back in the form of a massive laser beam. His other primary weapon is a massive battle-axe capable of slicing even Proto Man in half with one hit. He also has the ability to merge with other vehicles to form King Jet Robo and King Tank Robo, the pentaultimate bosses of the game.

Stardroids

Stardroids (Space Rulers in Japan) are the alien robot masters that were featured in Mega Man V (Game Boy). Their true creator is unknown. Dr. Wily had activated them as part of his plans to dominate the Earth.

Mega Man Killers

The Mega Man Killers are a series of robots appearing in the Game Boy series. The Mega Man Killers are robots created by Doctor Wily to destroy Mega Man, who in turn defeats each one of them and eventually foils Wily's most devious schemes. All of them reappear as bosses in Game Boy version of Mega Man V, and all of them also reappear as bosses in the DLC stages from Mega Man 10. All of them are named after notable music genres.

Met

The Met (short for the Metall, Metool, Mettenna, and Mettaur variants of the name), also known as "Hard Hat" is another flagship enemy of the series. Appearing in nearly every game, the average Met is a tiny construction robot wearing a disproportionately-sized hard hat with a "plus" sign marked on it. Mets usually wait below their helmet before attacking, as it is impervious to nearly all of Mega Man's weapons. They appear in the various series of the Mega Man metaseries, with many different variations and forms. In the original Mega Man, another common enemy character named the Picket Man, has a head similar to the Metool, but with a full body, a shield, and a pickaxe. The Mets are a staple to the Mega Man series as the Goombas are to Super Mario Bros.

Reggae

Reggae is a robotic bird who is the pet of Dr. Wily. He is featured in a drama CD featured only in Japan. He was featured in Wily & Right no RockBoard: That's Paradise (or RockBoard for short) and Rockman & Forte: Challenger From the Future as a weapon for Bass. His first cameo outside Japan is in Mega Man 7, where he appears if an invalid password is entered.[11] He also appears as the shop keeper when playing as Bass in Mega Man 10. Archie Comic's adaptation of Mega Man has him play a more prominent role, usually mocking Dr. Wily's various failures in the "Short Circuits" section.

Robot Masters

Main article: Robot Master

Robot Masters are a special kind of robot, mainly under the control of Dr. Wily, that possess a very advanced level of artificial intelligence. The system is jointly credited to Dr. Light and Dr. Wily, and most Robot Masters possess a unique identification code, consisting of a two-letter "series code" followed by one of N, No, or #, then a three-digit "serial number". They are generally humanoid in appearance, and they are often designed with specific purposes and human-like personalities and quirks. The list below is of the first six Robot Masters that were built by Dr. Light and reprogrammed by Dr. Wily, as well as two more that were retconned in Mega Man Powered Up so as to be consistent with other Mega Man games.

Mega Man 1/Mega Man Powered Up Robot Masters

Series Number Japanese Name Short Description Weapon
DLN-003 Cut Man[12] Cutman
(カットマン, Kattoman)
Cut Man was originally designed for land reclamation work; particularly deforestation.[13] His battle abilities center around his advanced jumping abilities and the pair of boomerang-like shears on his head.[14] As revealed in Mega Man: Powered Up, he is easily fooled, and can turn his scissors into a more shuriken-like weapon. Cut Man also made a prominent cameo in the Captain N: The Game Master episode "Mega Trouble for Megaland", he appears in the Mega Man cartoon as Dr. Wily's henchman, and he has a cameo appearance in the Sega Saturn version of Mega Man 8 as well as Mega Man X8 in Optic Sunflower's stage if certain conditions are met. Rolling Cutter[15]
(ローリングカッター, Rōringu Kattā)
DLN-004 Guts Man[12] Gutsman
(ガッツマン, Gattsuman)
Guts Man was also designed for land reclamation work, but was created specifically for construction of public works. By far the strongest of any robot, Gutsman is able to lift objects of up to 80 tons over his head and hurl them at his foe with startling accuracy. In Mega Man: Powered Up, he's a little dim-witted, but always well-meaning robot. He appears in the cartoon series as the stereotypical strong-arm, "dumb-as-a-sack-of-hammers" henchman of Dr. Wily. Super Arm [15]
(スーパーアーム, Sūpā Āmu)
DLN-005 Ice Man[12] Iceman
(アイスマン, Aisuman)
Originally designed for the exploration and mapping of regions far below the temperature that humans can withstand, Ice Man also supervises transportation of supplies to various research teams on the continent. Afterwards, he got the job of transporting materials in frozen food warehouses. He has the ability to shoot waves of super-chilled air from his mouth which is laced with liquid nitrogen, that then crystallizes into a projectile. Mega Man: Powered Up reveals Ice Man to possibly have a dissociative identity disorder, and his personality is like that of a soldier (and his commanding officer). Ice Man resembles a hooded Inuit. Ice Slasher [15]
(アイススラッシャー, Aisu Surasshā)
DLN-006 Bomb Man[12] Bombman
(ボンバーマン, Bombman)
Bomb Man was also designed for land reclamation work. He and Guts Man were originally intended to work as a pair, with Guts Man functioning as a foreman. He can make various forms of explosives, most of which are deadly. His personality is one of a pyromaniac and it's hinted that he's as unstable as his explosives (his battle cry, "BOMBS!," only furthers this suspicion). Bomb Man is an orange robot with a black spherical body and red mohawk head. Hyper Bomb [15]
(ハイパーボム, Haipā Bomu)
DLN-007 Fire Man[12] Fireman
(ファイヤーマン, Faiyāman)
Fire Man was designed for waste management work; in particular, incineration. He can withstand temperatures in excess of 8000 °C and can generate an exorbitant amount of heat. Fire Man attacks by surrounding himself in a circle of flame and shooting balls of fire with impressive destructive properties; in Mega Man: Powered Up his weapon is severely limited if the flames atop his head are extinguished. Fire Man possesses a strong Texas accent and a strong sense of justice, often alluding that the "fires of justice burn hot," and, while he exhibits pyromaniacal traits, they are not as pronounced as Bomb Man's. Fire Man is a red and gray robot with a torch-like head. Fire Storm [15]
(ファイヤーストーム, Faiyā Sutūmu)
DLN-008 Elec Man[12] Elecman
(エレキマン, Erekiman)
Elec Man was designed to oversee and control atomic energy power plants. At the time of his creation, Elec Man was often hailed as Dr. Light's greatest creation and boasts superhuman calculation speed and razor-sharp judgement, as well as a physical agility that would not be matched for some time. He is very conceited and egotistical, but is otherwise very responsible and competent. His mode of attack centers around his Thunder Beam, a devastating focused blast of electricity topping 6000 volts. In Mega Man: Powered Up his thunder beam was changed to more resemble Cloud Man's Thunder Strike and he gained the ability to call thunder blasts from the ceiling. Elec Man is a black and yellow robot with a yellow mask capped by a lightning bolt around his eyes. Elec Man will appear in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as an Assist Trophy. Thunder Beam [15]
(サンダービーム, Sandā Bīmu)
DLN-00A Time Man Time Man
(タイムマン, Taimuman)
Time Man is a prototype and Dr. Light's first experiment with time manipulation and travel, however his power source only allowed him to accelerate himself a which made things around him appear to slow down. He also gains the ability to shoot purple clock hands made of energy in Mega Man: Powered Up to give him some offensive power. If he is the player's character, then this modification is made by Dr. Light; otherwise, it is done by Dr. Wily. Time Man's body is purple, with a clock in the center of his torso. His head has a pair of bells that resemble those on an old-fashioned alarm clock. Time Slow
(タイムスロー, Taimu Surō)
DLN-00B Oil Man Oil Man
(オイルマン, Oiruman)
Oil Man was originally a maintenance robot designed to lube and restore rusted parts on his fellow Robot Masters. His Oil Slider can either be shot at an enemy or ridden like a surfboard and used to stomp or run over enemies. However, both forms are extremely weak. Oil Man has a body the color of oil and large, pink lips. Oil Slider
(オイルスライダー, Oiru Suraidā)

Tango

Tango (タンゴ) is a green robotic cat and one of Mega Man's allies. Tango can roll himself into a buzzsaw and dive into enemies, until all in-area enemies are defeated, he falls into a pit or spikes, or his energy is expended. Tango only appears in Mega Man V for the Game Boy, Rockman & Forte Mirai kara no Chōsensha for the WonderSwan and makes a cameo on Mega Man 10 in the item shop when playing with Proto Man. Like many other characters, Tango's name is musical-themed.

Treble

Treble (ゴスペル Gosuperu, Gospel) is Bass' equivalent to Mega Man's dog, Rush. Like Rush, Treble can assume a jet-like form (as seen in Mega Man 8) and fly.[16] After Bass stole designs for the Rush Adapter during the events of Mega Man 7, Treble has been able to transform into an armored suit for Bass, the "Treble Boost". This gives Bass limited flight capability and increased firepower. In Mega Man & Bass, the Treble Boost also grants Bass invulnerability while its energy lasts. The Treble Boost is also present in Mega Man 10, functioning similarly to its previous incarnation, but without the invulnerability. The name Treble clearly continues the music theme of the original Japanese character names, and Gospel likely refers to the musical genre of the same name.[17]

Mega Man Battle Network characters

The following is a list characters from both the Mega Man Battle Network series of video games, and the MegaMan NT Warrior (Rockman EXE) anime and manga.

Protagonists

Lan Hikari

Lan Hikari (光 熱斗 Hikari Netto), is a fifth-grade student with a strong bond with his NetNavi, MegaMan. He is the son of Yuichiro Hikari and Haruka Hikari, and the grandson of Tadashi Hikari. He had a twin brother, Hub Hikari, who died when they were young, and it is later revealed that MegaMan is actually Hub reincarnated as data. MegaMan has a .1% modified difference in his DNA to avoid a connection between the two, but it is eventually erased, which causes them to become synchronized. He is voiced by Alex Doduk and Brad Swaile[18] in the English version of the anime and Kumiko Higa in the Japanese version of the anime.

Lan is a typical carefree, happy-go-lucky youth in search of adventure and fun. However, he is quick at noticing the smallest details thus enabling him to think calmly during a sticky situation. Lan is also known as to be dense when things aren't Net related. He frequently NetBattles, and places the prospect of completing menial tasks like homework behind him. Despite his seemingly carefree attitude, Lan is always prompt to do the right thing, either for the world, or simply for a friend. He is talented on inline skates in every version of the franchise and commonly decorates his room with soccer-themes. Lan can be quite rash at times, but his actions sometimes have a positive effect.

In the anime, Lan eventually becomes a NetSaver (Net Savior), aiding the NetPolice in stopping crimes. This responsibility leads Lan on many missions involving the Darkloids and the Dark Chips in Axess, and his duties are expanded in Stream, as he becomes one of the Cross Fusion members opposing Duo.

Both the names LAN and Netto are references to networks, while the name Hikari, which is Japanese for 'light', is a reference to the main series' Dr. Light.

MegaMan.EXE

MegaMan.EXE (ロックマン.EXE Rokkuman.Eguze, Rockman.EXE in the original) (Mega Man) is the main NetNavi protagonist of the series. He is very close to his operator, Lan, and it is later revealed that he is actually Hub Hikari (光彩斗 Hikari Saito), Lan's twin brother reincarnated as data. Hub died during early infancy from a rare heart disease, but their father, Yuichiro, managed to use Hub's DNA in his project to create the perfect NetNavi. Completely syncing DNA would cause them to connect and feel each other's pain, so MegaMan's eye color is different, though the difference is later removed in order to save MegaMan's life. He later spends much of his time in the real world by using a "CopyBot" as a body. In the anime, it is not revealed that he is not Lan's twin but his close friend. He is voiced by Andrew Francis[18] in the English version, and Akiko Kimura in the Japanese version of the anime.

MegaMan is sometimes accused of being uptight by Lan because of his constant lecturing. He is usually optimistic even in the worst of times, and extremely determined. He is also usually very polite with other characters, where even in a bad situation unrelated to him he'll feel the need to apologize and make peace with others. Outside of that, however, he often cracks jokes about "not being around" for Lan to wake him up, help with his homework, or if he can`t win a NetBattle because he couldn`t find a good BattleChip. MegaMan's basic weapon is his Megabuster, and he can use various chips to enhance its abilities. He also has the special ability to "Style Change", which allows him to use different elements and abilities specific to the corresponding transformation, and later replaces it with "Soul Unison", which allows him to use the abilities of a friendly Navi. After being tainted by dark energy, he gains "Chaos Unison." After absorbing one of the Cybeasts, he gains the ability to take on their attributes. Falzar gives Megaman the ability to fly and a special "Talon Buster", while Gregar gives him stronger armor and the "Vulcan Buster." The name Rockman EXE might come from the original MegaMan character, Rock Light. As shown in the anime, MegaMan has a secret fear of ghosts.

MegaMan.EXE appears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as part of Mega Man's Final Smash.

Mayl Sakurai

Mayl Sakurai (桜井 メイル Sakurai Meiru) is a classmate and close friend of Lan, and the operator of Roll.EXE (ロール Rōru). The two are next-door neighbors, and are often perceived to be a couple, though in all incarnations, Lan is clueless towards Mayl's affections. During the epilogue following the sixth game in the series, it is revealed that Lan and Mayl are married and have a child together named "Patch" ("Raito"). The two have always been very close growing up. Mayl, being the more mature and intelligent of the two, is often having to beat some sense into Lan when he gets himself into trouble. The two do occasionally have oppositions, but the bickering only brings them closer. Mayl sometimes shows that she may have romantic feelings towards her lifetime friend. Roll and Megaman's relation strongly parallels that of Lan and Mayl's, though Roll is much more blatant with her affection towards Megaman. She was renamed Maylu Sakurai in the English anime and manga. It is revealed in the 5th game, when the character observes Mayl's house in a Visionburst 11 years in the past, that Mayl's father is Netopian making her at least half Netopian. Maylu is voiced by Brittney Wilson[18] in the English anime and by Kaori Mizuhashi in the Japanese anime. Mayl's name is a pun on the wasei-eigo word, 'mail'.

Roll.EXE

Roll is the main female NetNavi of the series. Though she finds herself in many damsel in distress situations, she is combat-enabled and often assists MegaMan in both the games and the anime. In Battle Network 4: Red Sun, MegaMan and Roll battle each other during the Eagle Tournament. Her combat abilities include Roll Flash, an attack where she uses her antenna to whip the enemy, and Roll Arrow, which is capable of breaking loaded BattleChips; the anime adds Roll Blast, an attack where she fires several heart-shaped projectiles, to her repertoire. She is voiced by Lenore Zann[18] in the English anime. Roll.EXE came from Roll from the original series of MegaMan. Roll was MegaMan's sister in the original series, while in Battle Network she is a close friend and later romantic interest of MegaMan. It is revealed in the ending of Mega Man Battle Network 6 that Roll and Mega Man become a couple and create a "son" dubbed Mega Man Junior.

Dex Oyama

Dex Oyama (大山 デカオ Ōyama Dekao), in Japan is a classmate and friend of Lan, and the operator of GutsMan.EXE (ガッツマン Gattsuman). He is often portrayed as a bully with a soft spot. Dex has a younger brother named Chisao, who is seen infrequently in Battle Network, and a recurring character in the anime. In later anime episodes, Dex gives up NetBattling in order to focus on his new career as a curry chef. Renamed Dex Ogreon in the English anime and manga. Dex is voiced by Tony Sampson[18] in the English anime.

GutsMan.EXE

GutsMan is a large and strong Navi who believes that he and his operator are the greatest NetBattlers in the world. He is known as Guts Man in original series of Mega Man. GutsMan is also shown to have a huge crush on Roll in the anime, mirroring Dex's feelings for Maylu. He is voiced by Scott McNeil.[18] GutsMan came from the robot Guts Man in the original series of MegaMan.

Yai Ayanokoji

Yai Ayanokoji (綾小路 やいと Ayanokōji Yaito) in Japan and Yai Ayano in the English anime and manga, is a rich classmate and friend of Lan's, and the operator of Glyde.EXE (グライド Guraido), which from MegaMan Battle Network 2 onward, is misspelled as "Glide". She is considerably younger than the other main characters, as she skipped a few grades due to her intelligence, and (in the anime) operates out of her father's company, AyanoTech (Gabcom), the original name of which is a play on the name of Capcom, the original creators of most of the MegaMan / Rockman series. In the anime (and sometimes the games), she is known for her large forehead, her gigantic blonde braids, as well as her love of strawberry milk, and secretly adores Chaud.

Glyde.EXE

Glyde is a cyber-butler armed with rare and powerful chips to help defend himself. He is based on Glyde of the Mega Man Legends series. Glide is voiced by Ted Cole.[18]

Chaud Blaze

Chaud Blaze (伊集院 炎山 Ijūin Enzan) in Japan, is the son of IPC's (BlazeQuest in the English anime) president (Shuuseki Ijuin), and the operator and creator of ProtoMan.EXE, known in Japan as Blues.EXE (ブルース.EXE Burūsu.Eguze). His mother died while he was still young, and Chaud was forced into becoming the vice-president of his father's corporation, a position which contributed to his initial cold attitude towards Lan Hikari. As the series progresses, he gains more respect for Lan, and also begins to open up to others, smiling more often. He does not, however, lose his serious outlook during battle, nor does he act impulsively before thinking. Chaud is voiced by Bill Switzer and then by Scott Perrie.[18]

In the games, Chaud is an Official NetBattler, who meets Lan while investigating a water shortage caused by WWW. He was introduced as a ruthless operator who took his job seriously and would delete any Navi who got in the way, and originally saw Lan as a pest, but they slowly became friends. Though only a couple years older than Lan, Chaud has progressed much more quickly through his education, and by the sixth (and final) game, he is already a college student. The ending of the sixth game reveals that he grows up to become a Worldwide leader of International Officials (IPC's president in the Japanese version). This incarnation of Chaud wears ProtoMan's Navi mark on the back of his vest for the first three games, unlike the anime and manga.

In the anime, Chaud retains his personality from the game, though his respectful side develops much quicker than in the aforementioned medium. He is the victor of the first series' N1 Grand Prix, defeating his opponents in mere seconds. In Axess, he becomes a Net Saver (Net Savior) and gains the ability to perform Cross Fusion with ProtoMan, but falls into depression after giving a Dark Chip to ProtoMan in order to defeat the Darkloid leader, ShadeMan. Because the process ultimately transforms his Navi into Dark ProtoMan (Dark Blues), Chaud feels responsible for his friend's suffering, and sets out to rectify his mistake. Chaud continues to make regular appearances in Stream, Beast, and Beast+.

Chaud's Japanese name (Enzan) translates to "flame mountain". This reference was translated in his English name through "Chaud," a French word meaning "hot". The anime followed suit by naming the character Chaud Blaze. Furthermore, being a French word, "Chaud" is supposed to be pronounced with a silent "D," but it is incorrectly pronounced. In the English games, Chaud is the character's family name, though he is only referred to as Eugene during his introduction of himself in the first game. The anime changes Chaud to being his given name.

ProtoMan.EXE or Blues.EXE

ProtoMan.EXE is based on Proto Man of the original Mega Man series, while also borrowing key traits from Zero of the Mega Man X series. In the anime, he is voiced by David Kaye[18] in the English version, and Masaya Matsukaze in the original version of the series.

Antagonists

WWW (World Three)

Formed by Lord Wily to take over the real world and cyberworld, the WWW is an organization that makes recurring appearances throughout the series, constantly met with defiance from Lan Hikari and MegaMan. Initially trying to conquer the internet by constructing the Life Virus (Dream Virus), Wily was forced to disband WWW's members and go into hiding after Lan and MegaMan foiled his plans. A former WWW member, the Professor, would resurrect the Life Virus as Life Virus R, while his servants spread the Zero Virus. Wily and WWW eventually resurfaced, aiming to steal the Tetra Codes, which would allow them to gain access to the SciLab network and claim the Alpha (Proto) network program, which had gone haywire years prior, causing devices connected to it to malfunction. Attempting to synchronize with Alpha once it was finally obtained, Wily was absorbed into its body along with Bass, though his consciousness was retrieved following the incident. The WWW was revived one final time at the series' end, with Wily's goal being destruction of both worlds with the aid of giant Copybot (Copyroid) versions of the Cybeasts, Gregar and Falzar. In the anime, WWW serves a similar purpose to its game counterpart, breeding terror and chaos throughout society via the net whilst searching for the "Ultimate NetNavi," later revealed to be PharaohMan. Unlike the events of the game, the original WWW members, and even Wily himself, align themselves with the protagonists instead of starting anew in the end. In Stream, however, WWW is revived by Tesla Magnus (Tesla Magnets) as Neo WWW. The original and newer groups often come into conflict with one another due to tensions over which is more powerful. Dark MegaMan and his Darkloid servants would take over after Neo WWW's last scheme, with the memories of its lower-ranking members erased.

Lord Wily
Main article: Doctor Wily

Lord Wily can be seen as the primary antagonist of the Battle Network franchise. He himself appears as the main villain of Mega Man Battle Network, Mega Man Battle Network 3 and Mega Man Battle Network 6. He manipulates Sean Obihiro into leading the NetMafia Gospel in Mega Man Battle Network 2, and his son Dr. Regal is the main villain of Mega Man Battle Network 4 and Mega Man Battle Network 5. He becomes jealous when his robotics research is pushed aside in favor of Tadashi Hikari's breakthroughs in network technology, and devotes his life to destroying network society. Battle Network 6 reveals that, for a time, Wily had put aside his thirst for revenge; however, the death of Baryl's father caused him to reconsider.

Mega Man Battle Network incarnation
Mega Man Battle Network 3 incarnation
Mega Man Battle Network 6 incarnation

NetMafia Gospel

Gospel (ゴスペル Gosuperu) refers to a NetMafia organization led by the mysterious Boss Gospel (ゴスペル首領 Gosperu Shuryō) and the wolf-like monstrosity that is unleashed by the organization. (Boss Gospel is renamed Kid Grave, and the organization and creature are both renamed Grave and Grave Virus Beast respectively in the English anime.) In Battle Network 2, the creature known as Gospel was created from a collection of bugs in various programs, while in the anime, Gospel and Bass were created from the remnants of PharaohMan. Gospel and the Cybeast Gregar are similar in appearance because of the way they were born; from a fusion of bugs.

Sean Obihiro

Sean Obihiro, known as Shun Obihiro (帯広 シュン Obihiro Shun) is the true identity of Shuryou Gospel. As a child, Sean's parents were killed in an airplane crash. Ostracized by his peers, he decided to strike back at society by forming Gospel. Unbeknownst to him, he was manipulated by Wily the entire time. Sean would eventually change his ways when Lan offers him a hand in friendship. In Battle Chip Challenge, it was revealed that FreezeMan was his original NetNavi. In the manga, he works undercover as Kei Yuki, an extremely bright professor from Ameroupe.

Members of Gospel

Nebula

DarkChip Syndicate Nebula is the antagonist group of Mega Man Battle Network 4 and Mega Man Battle Network 5. It is unique in that, aside from Dr. Regal (and Ms. Yuri in the anime), no named human operators are shown to be involved with the group.

Dr. Regal

Dr. Regal (Dr.リーガル Dokutā Rīgaru) is the human mastermind behind Nebula, and the operator of LaserMan. He is Dr. Wily's son and comes from the small, authoritarian country known as Nation Z.

He is introduced in Battle Network 4, as one of the scientists working together to prevent Duo's asteroid from striking the planet. However, near the end of the game, he reveals that he is behind the spread of "Dark Chips." He sends LaserMan into the asteroid, but MegaMan pursues the Navi. LaserMan is deleted in the resulting battle, and MegaMan manages to avert the crisis. Dr. Regal leaps from the top of the NAXA building to avoid arrest, and is presumed dead.

In Battle Network 5, he kidnaps Dr. Hikari and uses Nebula to take over the entirety of Cyberworld. As Team ProtoMan or Team Colonel slowly take back the internet, Regal prepares to activate the SoulNet system. Using SoulNet, which was developed by Tadashi Hikari and Dr. Wily to connect human emotions, and Nebula Grey, a monstrous program that is the embodiment of evil, he plans to forever corrupt the population. However, he is thwarted by MegaMan, who destroys Nebula Grey and the DarkChips. After the battle, Regal has a decade of his memory erased; the Team Colonel version of the game reveals that it was Dr. Wily that caused this amnesia. He is seen working at SciLab at the end of the game.

In the anime, Dr. Regal is the top energy scientist of Kingland. In the past, he was rescued from a plane crash by Duo, who selected him as a probe to monitor life on Earth, and adopted by Wily.[20] In Axess, he visits Dr. Hikari to look over a commandeered Dimensional Converter used by the Darkloids to substantiate in the real world, but is eventually recognized as the leader of Nebula. He, along with Ms. Yuri, collaborate with the Darkloids to wreak havok on Cyberworld. When ShadeMan, leader of the Darkloids, becomes suspicious of the humans, he is assaulted by LaserMan and is forced to flee. Dr. Regal later uses Regal Tower to create a worldwide Dimensional Area. After deleting ShadeMan once and for all, the now-Cross Fused Dr. Regal moves to destroy SciLab.[21] He is thwarted by Lan and MegaMan, who use "Full Synchro" to badly damage him. Dr. Regal is voiced by Trevor Devall.

In Rockman EXE: Program of Light and Dark, it is revealed that Regal has become badly fragmented data. He fuses with Nebula Grey (a program created by Dr. Wily) and attempts to use the "Spectrum" phenomenon to gain access to, and eventually destroy, the real world. After being defeated by MegaMan and Bass, he reappears in Stream, using the Crests of Duo to obtain great power. However, he is destroyed once and for all by Duo himself.

Dr. Regal first appears in volume 10 of the Mega Man NT Warrior manga as the weapon development director for the country, Netopia. Later on it is discovered that Dr. Regal is behind the Darkloids in the Netopia Net Army and that he wants MegaMan's ability to merge with Bass, so that Nebula Grey can become even more powerful. However, using Beast Out, MegaMan destroys Nebula Grey. Bass then destroys Dr. Regal's submarine, killing him.

Darkloids

The Darkloids are a group of solo Navis that are addicted to DarkChips. They are Nebula operatives in the games, while they are an independent group that collaborates with the organization in the anime.

Duo.EXE

Duo (デューオ Dyūo) is a mysterious being from outer space. In both Mega Man Battle Network 4 and Rockman EXE Stream, Duo seeks to "cleanse" Earth of evil.

In the games, Duo is the operating system of an asteroid poised to destroy Earth. He was attracted to the planet by the spread of Dark Chips that was instigated by Nebula. After Dr. Regal sabotages NAXA's attempts to divert the asteroid, he sends LaserMan in an attempt to control it; however, LaserMan is deleted by MegaMan. Duo then appears before MegaMan and, after forcing the Navi to fight his own dark soul, engages him in battle. MegaMan manages to destroy Duo's battle body and, using the energy of humans worldwide, successfully changes the asteroid's course. Before MegaMan leaves, Duo warns that he will return again someday.

In the anime, he is a god-like entity created by an alien race. Fifteen years prior to Stream, Duo visits Earth and rescues Dr. Regal and Ms. Yuri from a plane crash, turning them into probes. He returns after having seen the violence brought on by Regal, but decides to spare humankind if it proves its worth. He is voiced by Kenji Nomura.

Duo possesses a variety of extremely potent abilities, many of them manifesting themselves in the form of space-age weaponry. His fists can detach and fire through rocket propulsion to strike his enemies. His chest cavity houses explosive artillery, which is launched in either a direct or homing fashion, as either mines or missiles. This cavity may also compress in on itself to release a powerful focused laser beam that fans out at certain points along the spectrum. His most devastating technique is Anger Impact, where he releases a wave of energy that resembles his face. In the anime, Duo also possesses the ability to separate Navis and operators from Cross Fusion with a mere thought, allowing them to take on physical bodies while in his asteroid.

Cybeasts

The Cybeasts are the titular cyber beasts from Mega Man Battle Network 6: Cybeast Gregar/Cybeast Falzar. Lord Wily seeks to obtain the legendary beasts so that he may wreak havoc on both Cyberworld and the real world. Their exact roles in the story depend on the game version: the title Cybeast is absorbed by MegaMan and is later destroyed by him, while the opposite Cybeast is absorbed by CircusMan and is ultimately deleted by Colonel and Iris.

Cybeast Gregar

Cybeast Gregar known as Cyber Beast Glaga (電脳獣グレイガ Dennōjū Gureiga) in Japan, is a legendary wolf-like sentient program created from accumulated bugs, much like the Gospel Megavirus. In the anime, he is the leader of the Gregar Army.

Cybeast Falzar

Cybeast Falzar known as Cyber Beast Falzer (電脳獣ファルザ Dennōjū Faruzā) in Japan, is a legendary falcon-like sentient program created by Dr. Cain, Mayor Cain's Grandfather, to combat Gregar; the program would go awry, eventually becoming as much of a threat to Cyberworld as its original enemy. In the anime, he is the leader of the Falzar Army.

Bass.EXE

Bass, known as Forte (フォルテ Forute) in Japan, was intended to be the first fully autonomous NetNavi, fully independent of an operator, and extremely powerful. Bass was falsely blamed for causing massive problems in the original internet, and was nearly killed by the SciLab Elite Corps. Dr. Cossack, the only human he trusted and his creator, was arrested before he could plug out Bass to safety, leading Bass to believe that he had betrayed him as well and hates humanity since then.

In Battle Network 2, Sean Obihiro of Gospel attempted to make a clone army of Bass copies, eventually leading to the accidental creation of the Gospel Megavirus. During the game's ending, Bass is shown deleting one such clone and swearing revenge upon mankind. Bass returns to fulfill his promise in Battle Network 3, where he assists Wily in using Alpha to destroy network society; however, Bass is swallowed up by Alpha along with Wily himself. He is then approached by the remains of the Gospel Megavirus, which saves him and fuses with him. He is later confronted by MegaMan in the secret area, and narrowly defeated. It is revealed that he suffers from amnesia, but Megaman is successful to remind him of his creator, Cossak. Thrown into confusion, Bass leaves.

In Battle Network 4, Bass is found deep in the Undernet hibernating as a statue, and reawakens upon meeting Megaman. Once again defeated, he retreats and vows to become stronger. In Battle Network 5, a post-game boss created by dark power takes on his likeness, but his true self can also be fought. Whenever defeated, he leaves of his own volition; this trend continues until Battle Network 6. There, Bass is confronted in his gravestone in the Undernet and numerous times afterwards. The final confrontation with Bass is his most powerful, when he has absorbed a cybeast's power into his body. When defeated, he drifts away into the net and is available as a random encounter in the Graveyard area.

In the anime, Bass was created from Pharoahman's data by Wily. Bass came to exist from the left over data of PharaohMan that Wily didn't use to make Gospel. While Gospel contains PharaohMan's ultimate program, Bass on the other hand is the reincarnation of PharaohMan's soul but lacking any memories, which were used in making Gospel, though he later recovered his memories after reading Megaman's memories. Bass is voiced by Matt Hill.

In the manga, Bass' background stays true like the original but with a darker and more sinister personality. He is infamously known as the 'Black Shadow', the strongest Net Navi in the Undernet. Also, compared to the anime and the game, Bass is portrayed having deeper rivalry and to an extent, friendship with MegaMan.

Other characters

Recurring

Dr. Yuichiro Hikari

Yuichiro Hikari (光祐一朗 Hikari Yūichirō) is Lan's father, and the creator of MegaMan. He followed in his father's footsteps, working as a scientist and a renowned authority on anything having to do with the net. As such, he is often away, working on his latest project at SciLab. In Axess, his focus moves onto merging operator and NetNavi in a process known as Cross Fusion, which later inspired the "Double Soul" ("Soul Unison") concept in the games.

Yuichiro's father, Dr. Tadashi Hikari, is considered to be the founder of the computer networking system within the Battle Network series. As such, Yuichiro is looked upon as an expert in the subject of networking. Although he is not seen with a NetNavi of his own, he is the creator of numerous NetNavis, including MegaMan.EXE. In the games, in an attempt to save his dying son, Hub, he creates MegaMan by placing the boy's DNA into a Navi program.

In the anime, Yuichiro is often the scientist responsible for new designs and additions to already existing PET models, and his research into the nature of Dimensional Areas leads to the creation of the "Synchro Chip" permitting Cross Fusion, a unique ability that allows an operator to merge with his/her NetNavi.

Haruka Hikari

Haruka Hikari (光はる香 Hikari Haruka) is Lan's caring mother, who works at home and prepares extravagant meals for her husband and son. In the anime, she is portrayed as somewhat naïve, though she always wishes the best for her loved ones. In the 5th game, Haruka ends up inviting Mayl over in order to teach her cooking, while Mayl returns the favor and teaches her to NetBattle.

Dr. Tadashi Hikari

Tadashi Hikari (光正 Hikari Tadashi) is the inventor of Cyberworld. He bears a visual resemblance to Dr. Light of the Classic Mega Man series (this is explained by the Japanese word "Hikari" loosely meaning "Light"). He passes away long before the events of the Battle Network series, and only appears in the form of archived data.

He first appears in Battle Network 3, after Lan and MegaMan defeat Alpha. He speaks with his grandsons for a short while before Alpha began to collapse. He also indirectly saves MegaMan, as the Navi is found inside the area of Alpha that housed Tadashi's personality data.

Tadashi also appears in Battle Network 5 inside of a "Vision Burst." The Vision Bursts revolve around Tadashi's and Wily's work on the SoulNet, and reveal that the two scientists decided to stop working on the project in order to let their descendants finish it.

Mr. Famous

Mr. Famous (Eguchi-meijin (江口名人) in the Japanese version) is a scientist working with Yuichiro. In the games, he is the creator of several powerful Navis, including GateMan, KendoMan, GridMan (Footman), and Punk, although he does not have one in the anime. In every game he has appeared in, each of his Navis were created by fans of the series in a Capcom-sponsored contest (with the exception of Punk). A running gag in the anime involves Famous repeatedly trying to convince Lan to not use "Mr." ('san' in the Japanese version) when addressing him. With each passing series, the number on Famous' shirt increases by one. It started at 15 and ended at 19, meant to represent the Mega Man / Rockman franchise's age. In real life, Masakazu Eguchi is the name of the scenario writer for the games, and he often cosplays as Meijin at official Japanese events.

Other recurring characters

Non-recurring

Anime-exclusive

References

References

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  2. Mega Man: Dr. Wily's Revenge instruction manual, p. 6. Capcom. Retrieved on 2008-09-18
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  4. Capcom (1996-12-17). Mega Man 8. Capcom. Level/area: Mega Man 8 ending. Wily: S... sorry! I was wrong! Please forgive me! / Mega Man: That's the same old apology Wily! Over and over again...
  5. Capcom (1996). Mega Man 2: The Power Fighters. Arcade game. Capcom.
  6. Capcom staff (5 September 2008). Inafune-san Answers Your Questions!. Capcom. Retrieved on 2008-09-17
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  10. . Mega Man and Bass: Quint's CD entry Retrieved on 2009-02-21
  11. "Mega Man PC Website: Dr. Cossack's Lab". Interordi.com. Retrieved 2011-12-19.
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  13. "S6.com". Sinister6.com. 2007-01-13. Retrieved 2011-12-19.
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  15. 1 2 3 4 5 6 Paugh, Miranda L. "Mega Man Homepage, Mega Man (1) Data Base, Weapons". Retrieved 2008-09-27.
  16. Van Duyn, Marcel. "Mega Man 10 DLC Round-up Part One". Retrieved 2010-04-11.
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  18. 1 2 3 4 5 6 7 8 9 "Megaman NT Warrior Cast and Crew". tv.com.
  19. Capcom (June 12, 2002). Mega Man Battle Network 2. Chaud: I heard a story once... Creamland was one of the first countries to get on the Net. That's how that tiny country go so powerful so fast. But soon after, the big countries caight up to Creamland. Creamland was just in their way, and got left behind... The princess might have joined Gospel to get revenge...
  20. MegaMan NT Warrior: Axess / Rockman EXE Axess Episode #48, 2004
  21. MegaMan NT Warrior: Axess / Rockman EXE Axess Episode #51, 2004
  22. MegaMan NT Warrior / Rockman EXE Episode #29, 2002
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