Order and Chaos

For the fantasy MMORPG video game, see Order and Chaos Online.

Order and Chaos is a variant of the game tic-tac-toe. It was introduced by Stephen Sniderman in Games Magazine in 1981.[1]

The game is unique in that both players, called Order and Chaos, control both Xs and Os. Order, going first, aims to get five like pieces in a row (vertically, horizontally, or diagonally) on the 6×6 board, while Chaos aims to fill the board without completion of a line of five like pieces. If Order creates a line of six pieces, this is not counted as win.

Once played, the pieces cannot be moved, and thus Order and Chaos can be played with pencil and paper.

Strategy

As in gomoku, an open-four (4-of-a-kind with two open ends) is an unstoppable threat, which Chaos must watch for. A good strategy for Order is to create spaces in which either an X or an O brings order, making it undesirable for Chaos to play there and limiting their mobility.

References

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