Gears of War: Judgment

Gears of War: Judgment
Developer(s)

Epic Games

Publisher(s) Microsoft Studios
Producer(s) Piotr Krzywonosiuk
Alan Van Slyke
Chris Wynn
Programmer(s) Grzegorz Mocarski
Artist(s) Waylon Brinck
Wyeth Johnson
Writer(s) Rob Auten
Tom Bissell
Composer(s) Steve Jablonsky
Jacob Shea
Series Gears of War
Engine Unreal Engine 3
Platform(s) Xbox 360
Release date(s)
Genre(s) Third-person shooter[2]
Mode(s) Single-player, multiplayer

Gears of War: Judgment is a 2013 military science fiction third-person shooter video game, developed by Epic Games with additional work by People Can Fly and published by Microsoft Studios for the Xbox 360 in North America on 19 March 2013, with subsequent regions following later that month.[3] It is the fourth entry of the Gears of War series. It is also the last Gears of War game to be released by Epic Games before Microsoft acquired the franchise in January 2014, and the final Gears of War game to be released on the Xbox 360.

On 4 June 2012, Microsoft officially announced the development of Gears of War: Judgment at the company's press conference during the Electronic Entertainment Expo 2012, before releasing a debut trailer and demonstrating the upcoming multiplayer features.[4][5] Prior to Microsoft's announcement, video game journalists had already determined that the chronology of events in Gears of War: Judgment would pre-date that of the other releases in the franchise, and that the prequel would feature Damon Baird and Augustus Cole as protagonists.[5][6][7]

Gears of War: Judgement received favorable reactions from critics, albeit less positive than its predecessors. Critics cited the game's multiplayer mode, visuals and action as strengths, but criticized the single-player campaign's narrative and length, as well as the game's failure to innovate the series' gameplay. By August 2013 it sold over 1 million copies.

Gameplay

Like its predecessors, Gears of War: Judgment is a third-person shooter, with an "over the shoulder" perspective and cover system.

The main campaign is divided into six chapters, each with several missions. Unlike the previous games in the series, which used very large, open environments, missions are self-contained portions of the overall story and returning to earlier missions' settings is never possible. Each mission is scored on several criteria including the number of kills by the player, head shots, and gibs, and up to three stars are awarded. During each mission an optional, harder setting is available mandates certain criteria such as a time limit or a restriction on usable weapons; doing so increases the score. Obtaining 40 stars unlocks the separate "Aftermath" campaign, which consists of one chapter and is a follow up to the Gears of War 3 campaign. Aftermath does not award stars or offer the harder setting seen in the Gears of War: Judgment campaign.

Multiplayer

Gears of War: Judgment has two new multiplayer modes, OverRun and Free-for-All. The series' trademark feature, 'Down but Not Out', is no longer in the game. The game has eight maps (four of which are exclusive to OverRun and four of which are exclusive to COG versus COGBlue Team vs. Red Team)) and four game modes. Several key multiplayer features of the series have been changed as well, including the ability to plant grenades on walls, damage boosts from active reloads, and the ability to carry both a shotgun and a rifle into combat, though this last feature was later reinstated for all standard versus multiplayer modes except Free-For-All, due to fan dissatisfaction. However, it has been confirmed that the "Execution" mode will return through free downloadable content two weeks after the game launches, with the addition of two free maps.[8] Also absent, are the Locust, who only appear in OverRun; instead, it is now COG versus COG (multiplayer).[9]

Synopsis

Setting

The game's story takes place during flashbacks recalled by Baird and his team during a hearing at a COG military tribunal. Each level is a recollection by a different member of the team. Lieutenant and mechanical genius Damon Baird, former Thrashball player Augustus Cole, Onyx Guard cadet Sofia Hendrick and former UIR soldier Garron Paduk. The reason for the hearing is Baird's unauthorized use of a lightmass missile and subsequent death penalty. Upon hearing Baird's testimony it flashes back to Kilo Squad during the early time of emergence day the locust have seized control of many human areas and seek to take over Sera.

Characters

The following characters are featured in Gears of War: Judgment:

Plot

Kilo Squad is put on trial for various crimes by Colonel Ezra Loomis and is given the chance to explain their actions:

Following orders, Kilo checks out a convoy in the Old Town part of Halvo Bay only to find it destroyed. Kilo proceeds to battle through Old Town and into the Museum of Military Glory where they encounter the fearsome Locust General Karn and his mount Shibboleth accompanied by hundreds of Locust. Contacting Colonel Loomis, Cadet Sofia Hendrick suggests using a powerful weapon known as the Lightmass Missile to take Karn out, but Loomis is against the idea. Realizing how dangerous Karn is, Kilo decides to do it anyway and travels to the Onyx Guard Academy where they find and protect the missile's targeting beacon, a bot that Lieutenant Damon Baird later names Troy. With Troy in their possession, Kilo travels to the Seashore Hills to the mansion of Professor Elliot, creator of the missile in order to get the launch codes needed to fire the missile. Fighting into the mansion, Kilo must defend Troy from repeated waves of Locust as he downloads the launch codes. Once they have the codes, Kilo travels to the island of Onyx Point where the missile itself is, fighting through entrenched Locust forces to reach and arm the missile. Despite orders to the contrary, they arm the missile and head back to the museum where they figure Karn is heading to lay a trap. Fighting across the rooftops of Old Town, Kilo sends Troy in to guide the missile and despite Loomis threatening to execute them if they go through with their plan, Baird fires the Lightmass Missile at the museum, blowing it up and killing hundreds of Locust, Karn presumably among them. Kilo then defends themselves from a massive Locust attack on their rooftop and once its over, are arrested by Loomis for their actions.

In the present, Loomis prepares to execute the squad when the Locust break into the courtroom. Private Garron Paduk, who particularly hates Loomis, saves his life and he flees while Kilo must fight their way out and to a nearby King Raven. Reaching the King Raven with Loomis, Karn is revealed to have survived the Lightmass Missile and he attacks Kilo and Loomis who manage to kill his mount Shibboleth. Loomis executes the heavily injured Karn and drops the charges against Kilo, but demotes Baird from Lieutenant to Private for his actions.

In the Aftermath campaign, Baird and Cole return to Halvo Bay during Gears of War 3 with Clayton Carmine to find a ship and reinforcements for the assault on Azura. There they encounter Paduk who left the COG with Sofia sometime after the original battle and set up a community in the ruins of Halvo Bay that has both COG and UIR members with no one caring about sides, only survival. He agrees to lead the three to a ship that can take them to Azura. As they make their way through the ruined city to the washed-up Imulsion rig where Paduk's people are located, the squad comes into conflict with the Locust. Finally arriving at the rig, the group finds no living humans and it occupied by packs of Formers, Lambent Humans. Fighting through the Formers, they send off a flare from the roof of the rig and the survivors of Paduk's people, who have moved to another part of the city, send a King Raven to pick them up but they first have to hold off a determined Locust and Lambent assault. Finally, they board the King Raven and Paduk takes them to the flooded part of the city where a tidal wave from the sinking of Jacinto in Gears of War 2 has beached a ship on the roof of a hotel. The squad collects explosives from an armory at a police station and Baird sets them on columns at the hotel while the others cover him. Unfortunately the explosives fail to collapse the hotel and the team must come up with an alternate plan. Making their way into a restaurant in the hotel, Baird opens three gas valves, releasing the gas into the building then detonates the gas with a grenade while he, Cole, Paduk and Carmine use a zip-line to get off the building. This time the effort is successful and the building collapses, putting the ship back into the water. Having explained their plan to Paduk, Baird asks his old friend to come with them, but Paduk refuses as a group of Gears kidnapped Sofia who he was romantically involved with, causing him to hate the COG even more than he did before. Paduk leaves and tells Baird to never see him again if they are to remain friends. Baird, Cole and Carmine set sail for Azura on the ship, joining with Gorasni forces to help Marcus and the others in their assault on the island.

Marketing

GameSpot confirmed that gamers who pre-order the game at Wal-Mart's website would receive either Gears of War 2 or Gears of War 3 at no additional cost. All customers who pre-order their games elsewhere would receive a download code for the original Gears of War as well as another download token for the Classic Hammerburst weapon and any playable multiplayer character skin.[12]

Players could purchase a "VIP Season Pass" which offered players a permanent double experience boost and early access to two additional expansions which include six new multiplayer maps, two modes, five weapon skins, four armor skins, and two character skins.[13]

Downloadable content

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings77.53%[24]
Metacritic79/100[25]
Review scores
PublicationScore
CVG8.5/10[26]
Destructoid9/10[27]
Edge8/10[28]
Eurogamer8/10[29]
GameSpot7.5/10[30]
GamesRadar[31]
GameTrailers8.1/10[32]
Giant Bomb[33]
IGN9.2/10[34]
Joystiq4.5/5[35]
OXM (US)8/10[36]
Daily Mail[37]
Digital Trends[38]
Gameplanet7/10[39]
VentureBeat70/100[40]

Gears of War: Judgment has received mixed reviews from critics. It received an average review score of 77.53% on GameRankings[24] and 79/100 on Metacritic.[25] GameSpot gave it a score of 7.5/10.[30] Giant Bomb gave it a score of 3/5 saying its campaign "twists the Gears formula in some interesting ways but the rest of the package feels pretty thin for a full-priced retail product".[33] IGN scored the game a score of 9.2/10 and stated the game as 'amazing'. According to the reviewer, the game is 'a fantastic prequel with super combat'.[34]


Sales

According to Cowen and Company the first-month sales of Gears of War: Judgment were very poor compared to Gears of War 3 selling about 425,000 units, around a fifth of the two million Gears of War 3 managed in September 2011.[41] In August 2013 it was revealed that Gears of War: Judgment sold just over one million copies.[42]

Notes

References

  1. Gilbert, Ben (13 July 2012). "Gears of War: Judgment launching on March 19, 2013". Joystiq. Retrieved 29 July 2012.
  2. 1 2 3 Goldfarb, Andrew (13 July 2012). "Gears of War: Judgment Release Month Confirmed". IGN. Retrieved 29 July 2012.
  3. Matulef, Jeffrey (14 July 2012). "Gears of War: Judgment release date confirmed for March". Eurogamer. Retrieved 29 July 2012.
  4. Turi, Tim (4 June 2012). "July Cover Revealed: Gears Of War Judgment". Game Informer. Retrieved 30 July 2012.
  5. 1 2 Ryckert, Dan (4 June 2012). "Hands-On With Gears Of War: Judgment's OverRun Mode". Game Informer. Retrieved 30 July 2012.
  6. Jackson, Mike (1 June 2012). "Gears of War: Judgement revealed – first images". Computer and Video Games. Retrieved 30 July 2012.
  7. Hinkle, David (1 June 2012). "Gears of War: Judgment outed, looks like a prequel". Joystiq. Retrieved 30 July 2012.
  8. Matulef, Jeffrey. "Gears of War: Judgment getting two free maps and Execution Mode in early April". Eurogamer. Retrieved April 6, 2015.
  9. "Gears of War: Judgment-Guts of Gears Multiplayer Video". Epic Games. Retrieved February 19, 2013.
  10. Turi, Tim (13 June 2012). "Know Your COGs: The Cast Of Gears Of War: Judgment". Game Informer. Retrieved 3 February 2013.
  11. "Everything old is new again: We chat with Gears of War Judgment's art director". Digital Trends. Retrieved 15 December 2012.
  12. "Gears of War 2 or 3 included with Wal-Mart Judgment preorders". Gamespot. Retrieved 12 February 2013.
  13. Dyer, Mitch (26 February 2013). "Gears of War: Judgment VIP Pass Discounts Map DLC". IGN. Ziff Davis. Retrieved 26 February 2013.
  14. "Gears of War: Judgment Haven DLC Pack Out Today". GamesLatestNews. Retrieved 29 March 2013.
  15. Pete Haas (30 March 2013). "Gears Of War: Judgment Maxim DLC Now Live". Cinema Blend. Retrieved May 24, 2013.
  16. Luke Karmali (April 19, 2013). "Gears of War: Judgment Call to Arms Map Pack Detailed". IGN. Retrieved May 24, 2013.
  17. "Gears of War: Judgment Call to Arms Map Live Now for VIP". Epic Gamers. April 23, 2013. Retrieved May 24, 2013.
  18. Nick Alkerman (April 30, 2013). "Gears of War: Judgment – Call to Arms Map Pack available right now". VG247. Retrieved May 24, 2013.
  19. "Free Gears of War: Judgment DLC Arriving Next Week". GamesLatestNews. Retrieved 11 May 2013.
  20. Nathan Irvine (May 14, 2013). "Gears of War: Judgment Dreadnought DLC is early, out now on Xbox Live". DLCentral. Retrieved May 24, 2013.
  21. Flak (May 16, 2013). "Gears of War: Judgment DLC "Lost Relics"". Epic Games. Retrieved May 24, 2013.
  22. Mike Futter (June 18, 2013). "Gears of War: Judgment Lost Relics DLC Out Today For VIP Members". Game Informer. Retrieved July 20, 2013.
  23. PunkyLiar (June 25, 2013). "Gears of War: Judgment Finds Lost Relics". True Achievements. Retrieved June 20, 2013.
  24. 1 2 "Gears of War: Judgment for Xbox 360". GameRankings. CBS Interactive. Retrieved March 21, 2013.
  25. 1 2 "Gears of War: Judgment for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved March 21, 2013.
  26. Griffin, Ben (18 March 2013). "Gears of War: Judgment Review: As Drum-Tight As Ever, If Overly Familiar. A True Trial By Fire". Computer and Video Games. Future plc. Retrieved 14 October 2014.
  27. Jim Sterling (17 March 2013). "Review: Gears of War: Judgment". Destructoid. Retrieved 2 June 2013.
  28. "Gears Of War Judgment review". Edge. March 21, 2013. Retrieved June 2, 2013.
  29. Whitehead, Dan (March 18, 2013). "Gears of War: Judgment review". Eurogamer. Retrieved June 2, 2013.
  30. 1 2 Watters, Chris (March 21, 2013). "Gears of War: Judgment Review". GameSpot. Retrieved March 21, 2013.
  31. Cooper, Hollander (March 18, 2013). "Gears of War: Judgment review". GamesRadar. Retrieved June 2, 2013.
  32. "Gears of War Judgment - Review". GameTrailers. March 18, 2013. Retrieved June 2, 2013.
  33. 1 2 Gerstmann, Jeff (March 17, 2013). "Gears of War: Judgment review". Giant Bomb. Retrieved June 2, 2013.
  34. 1 2 "Gears of War: Judgment review". IGN. Retrieved March 19, 2013.
  35. "Gears of War: Judgment review: Horde mentality". AOL. 18 March 2013. Retrieved 18 March 2013.
  36. Chuck Osborn (March 17, 2013). "Gears of War: Judgment review at Official Xbox Magazine". Official Xbox Magazine. Retrieved June 2, 2013.
  37. Musa, Talal (19 March 2013). "Stuck in fourth gear - Review: Gears of War: Judgment (Xbox 360)". Daily Mail. DMG Media. Retrieved 14 October 2014.
  38. Ben Allan (March 20, 2013). "Gears of War: Judgment review at Gameplanet". Gameplanet. Retrieved June 2, 2013.
  39. Rus Mclaughin (March 17, 2013). "Gears of War: Judgment takes a step toward the small-time (Review)". VentureBeat. Retrieved June 2, 2013.
  40. Matt Martin (16 April 2013). "Poor Gears of War, God of War sales in March". GamesIndustry. Retrieved 24 May 2013.
  41. Bradford, Matt (2014-09-11). "GamesRadar". Edge-online.com. Retrieved 2016-09-21.
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