Carnivores Cityscape

Carnivores Cityscape

Cover art
Developer(s) Sunstorm Interactive
Publisher(s) Infogrames
Engine Serious Engine
Platform(s) Personal computer
Release date(s)

‹See Tfd›

  • NA: March 25, 2002
Genre(s) First-person shooter, Action game
Mode(s)

Carnivores Cityscape is a first person shooting video game produced by Sunstorm Interactive and released by Infogrames in 2002. It is the fourth game in the Carnivores series.

Storyline

A large spacecraft that was ferrying cryogenically-frozen dinosaurs crashes onto a distant planet close to a human settlement, which is the same planet that DinoHunt Corp's headquarters resides. With the dinosaurs running rampant, DinoHunt is forced to hire agents in order to destroy the escapees. The dinosaurs are more intelligent than they realize, and it becomes a mission to exterminate the now-rapidly spreading dinosaurs before they overrun the planet. The dinosaurs must fight for survival, killing any human in their path, as they spread across the planet.

Gameplay

Carnivores Cityscape allows for two play types; the "Agent" play type and the "Dinosaur" play type. Agents are equipped with ranged weapons to kill the dinosaurs, along with some tactical equipment. Weapons include a handgun with infinite ammunition, a shotgun, a sniper rifle, an assault rifle, an "X-Rifle," and a grenade launcher. The Agent also has both night-vision and thermal goggles.

The game features five playable dinosaurs, including Coelophysis and Oviraptor. The game's larger dinosaurs include Nanotyrannus and Suchomimus. Giganotosaurus is the game's strongest dinosaur, but also the slowest. Dinosaurs have no ranged weapons; only their claws and a lunge. Dinosaurs can also activate a "Dino-Vision", which acts much like a combination of both of the Agent's visors; it allows the dinosaur to see in dark areas and highlights foes in thermal readings. Three creatures roam each level, but do not harm the player: Alphadon, Tapejara, and Tylosaurus.

Levels include wilderness, a city, and a subway. As an Agent, the player must complete missions such as travelling to the crashed ship, and rescuing people, including a mayor and subway workers. As a dinosaur, the player must kill all the Agents in each level.

Reception

Ivan Sulic of IGN rated the game 6.5 out of 10 and wrote, "Without reading the manual, it will seem as if the game just kind of begins out of nowhere. Even the most story devoid titles have some text before they start." Sulic also criticized the game's weapons and artificial intelligence: "Only six weapons. A sissy's arsenal compared to today's other games. What's worse, all of them are bland and some are terribly modeled.[...] The arsenal wouldn't matter so much if the play was dead on, but the dinosaurs aren't particularly intelligent or scary, barring a few "boss" encounters." Sulic criticized some of the game's graphics, and also wrote, "Attempting to spruce up the monotony of casual play by incorporating rescue missions (escort the loser) was a terrible, wrong, awful idea."[1]

References

  1. Sulic, Ivan (April 9, 2002). "Carnivores Cityscape". IGN. p. 1–3. Retrieved July 31, 2015.

External links

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