Ben "Yahtzee" Croshaw

Ben "Yahtzee" Croshaw
Born Benjamin Richard Croshaw
(1983-05-24) 24 May 1983
Rugby, Warwickshire, England
Residence San Francisco, CA, United States
Occupation Video game critic, Humorist, Novelist
Employer The Escapist, Hyper, PC Gamer
Known for Zero Punctuation
Website Fully Ramblomatic

Benjamin Richard "Yahtzee" Croshaw (born 24 May 1983[1][2]) is a British comedic writer, video game journalist, humorist, author, and video game developer. He is best known for his acerbic video game review series, Zero Punctuation, for The Escapist.[3] Before this, Croshaw gained attention in the Adventure Game Studio community for his video games.

Croshaw also writes a weekly supplementary column for The Escapist, Extra Punctuation, as well as the video series Judging by the Cover.[4] In addition, he worked on two web series for The Escapist prior to them being discontinued: Jim & Yahtzee's Rhymedown Spectacular and Uncivil War.[5][6]

To date, Croshaw has published two novels through Dark Horse Comics.[7] The first was Mogworld, published in August 2010.[8] The second, Jam, was released in October 2012. On 13 December 2014, Croshaw announced that he was working on a third novel.[9]

Outside of writing, Croshaw was one of the four founders of the Mana Bar, an Australian cocktail bar and video gaming lounge which opened in 2010.[10] The Mana Bar closed its doors on 24 May 2015.[11] He also co-hosted a weekly podcast/Let's Play hybrid series named Let's Drown Out along with co-host Gabriel Morton until his move to the United States in August 2016 thus ending the series.[12]

Games

Croshaw became known in the Adventure Game Studio community for the Rob Blanc trilogy. He then created another AGS game, The Trials of Odysseus Kent, which was released on 30 September 2002. The Trials of Odysseus Kent was mentioned by PC Plus magazine as "AGS Showcase" in the November 2003 issue.[13] He also helped found the collaborative Reality-on-the-Norm series by creating the first game, Lunchtime of the Damned. The series has gone on to have over 50 episodes since.[14] In 2003, Croshaw created a total conversion mod for Duke Nukem 3D: Atomic Edition called Age of Evil.[15] Some of his recent works have experimented with the AGS engine to produce games in other genres than the point-and-click adventure games that AGS was designed for, such as Adventures in the Galaxy of Fantabulous Wonderment, and the 1213 series.

1213 and the Chzo Mythos games were both later released as special editions. These contain author's commentaries, extended endings, or even extended notes giving backstory. Croshaw allowed people to get these each time they donated over five U.S. dollars to his site, but as of July 2009 they were given out for free on his site, as he said he no longer relied on the donations as a means of support.[16]

Croshaw writes his own games and their graphics and animation using Adobe Photoshop and Microsoft Paint,[17] though he does not compose his own music.

Visual Basic (1998 - 2000)

Arthur Yahtzee Trilogy

Cathode captures Yahtzee in Yesterday: The D-Gate

A series of adventure games for Microsoft Windows 95 that were written in Visual Basic 3 and largely drawn in Microsoft Paint during Croshaw's secondary school years, inspired by his schoolmate Michael Dodson's Red Dwarf games,[18] with the first being released on 1 January 1998.[19] They star his signature character, from which his Internet alias is derived. In Friday: Death to Arthur Yahtzee, a group of mutants whom Arthur once defeated are back and out to get him. In Saturday: Arthur's Odyssey, Yahtzee has to face forces trying to mess with time, a quest that leads into Yesterday: The D-Gate where Arthur faces the villain Cathode (and helped by Anode). He reveals himself to be the one responsible for all of Arthur's troubles in the previous games, and is now determined to gain the power to control travel between dimensions. The game ends with Arthur destroying the entire Multiverse in his quest to stop him. These games showcase the first examples of the humour and writing style that Croshaw became known for in his AGS years.

The games were created before Croshaw had his own site and thus were hosted on the site of a friend; once that site went down, they were sent to Croshaw's Fully Ramblomatic site. A text adventure game, Arthur Yahtzee: The Curse of Hell's Cheesecake, was also created but is not considered part of the actual trilogy.[20][21]

Adventure Game Studio (2000 - 2007)

Rob Blanc Trilogy

Outside of Tim Gymkhana's Casino in Rob Blanc III running in DOSBox

A series of adventure games for MS-DOS that follow the adventures of the fictional character Robert "Rob" Blanc, an unassuming English chip shop worker who is abducted by the High Ones, the two secret rulers of reality. He is told that he is to become the "Defender of the Universe" to provide a counterbalance to all of the evil that is being done in the galaxy. In Rob Blanc I: Better Days of a Defender of the Universe, he is sent to an alien spaceship to find out what happened to the crew, and prove himself as a worthy defender of the universe.[22] The second game, Rob Blanc II: Planet of the Pasteurised Pestilence, features Rob returning to Earth while the High Ones construct his ship. While there, he notices a green-haired teenage male, Paul Grewald, following him, and inside an elevator both of them find that they have been sent into outer space. Landing on an alien world, they find that the natives believe them to be the ones prophesied to cure a great plague which is enveloping the planet, and are thus forced to live up to the legend.[22] The third and final game, Rob Blanc III: The Temporal Terrorists, begins on Rob's spaceship where he and Paul, now his sidekick, are finally ready to start defending the universe. Their first mission soon comes: somebody is removing all of the time from the universe, and Rob and Paul must find and assemble the parts of the Reaman Time Drive (RTD) to find out who is responsible for it. All of the games follow the same point-and-click interface typical of the AGS engine they were built on, with most of the puzzles involving the finding of objects. The series' humour is inspired by The Hitchhikers Guide to the Galaxy and Red Dwarf.

The Trials of Odysseus Kent

After finishing the Arthur Yahtzee and Rob Blanc trilogies, Croshaw had stated that he was done with making adventure games. In 2002, however, Croshaw wrote and released The Trials of Odysseus Kent, inspired by the Monkey Island series. The game follows Odysseus Kent, a mysterious drifter and treasure hunter who dresses like he's from the Regency era. Kent has come to a small village community in search of a bonanza called the Lost Treasure of Randolph McBoing.[23] The game uses a traditional point-and-click interface places a higher emphasis on visual graphics rather than message boxes. The game was to be continued in a sequel entitled The Rise and Fall of Odysseus Kent, however Croshaw lost interest and the game remains unfinished.[24]

Adventures in the Galaxy of Fantabulous Wonderment

Released in 2005, Adventures in the Galaxy of Fantabulous Wonderment features cynical science fiction humour similar to Sierra On-Line's Space Quest, but mixes adventure elements with turn-based space combat, resource trading and space exploration gameplay mechanisms reminiscent of space simulator titles like Star Control and Wing Commander: Privateer. The game is both a parody of and tribute to science fiction games and films. For instance, a major plot point is the deployment of Redshirts (an obvious homage to Star Trek's disposable red-shirted crew members), who are used as cannon fodder when the situation planet-side is deemed too dangerous for the ship's crew. The easily replaceable Redshirts invariably die, often in gruesome and darkly comic ways. Although not a part of the series proper, the game is set in the Rob Blanc science fiction universe, after the disappearance of the "Defender of the Universe" and the chaos that followed. The game was to be continued in a sequel, Escape from the Dimension of Insidulous Cruellitude, however Croshaw lost interest and the game remains uncompleted.

Chzo Mythos

5 Days a Stranger, 7 Days a Skeptic, Trilby's Notes, and 6 Days a Sacrifice are the four parts of a horror series that were released in 2003, 2004, 2006, and 2007 respectively. In 5 Days a Stranger, the player controls the shady cat burglar Trilby, who stumbles across a demonic force that manifests itself as a masked killer in the tradition of Jason Voorhees or Michael Myers, while finding himself one of a group of strangers thrown together in an abandoned mansion and being picked off one by one. 7 Days a Skeptic emulates the claustrophobic horror of Alien following a spaceship crew that finds a mysterious artifact floating in space, four hundred years after the events of 5 Days a Stranger. Trilby's Notes, set in a hotel which exists in both the real world and a horrific alternate dimension in the style of Silent Hill, goes back to flesh out the origin of the cursed African idol from the other games. 6 Days a Sacrifice is the final episode of the John DeFoe tetralogy. It links all its three previous episodes and completes the story of Chzo and John DeFoe.

While the first two games use the point-and-click interface typical of adventure games, Trilby's Notes requires the player to move with the keyboard and type commands with a text parser, similar to the early Sierra On-Line King's Quest series.

The series is often seen as a precursor to the popular Slender Man Mythos. This is due to the striking similarities between Slenderman and Cabadath, nicknamed in-game as "The Tall Man" and "The Prince". The iconography of the cult portrayed in the games also bear a striking resemblance to the iconography used in the popular TribeTwelve series of videos.

In 2015 the series was re-released due to the open source availability of Adventure Game Studio also for Linux in a Special Edition.[25][26]

1213 series

1213 is a trilogy of horror science-fiction games. The episodes tell the story of the suffering and eventual escape of an amnesiac victim of experimentation, code-named 1213, from his cell, freed by his unseen tormentor. On escaping, 1213 sees that the facility's other guinea pigs, all similarly named to himself, have also escaped and have been turned into zombies, slaughtering the employees. 1213 is notable for reproducing the traditional platformer experience using an engine originally designed to be used in the production of point-and-click adventure games. Simply animated, many elements of the game reflect the original Prince of Persia gameplay mechanics,[27] though it incorporates aspects of gun play found in Another World and Flashback: The Quest for Identity,[28] the latter of which he has written a sixteen-chapter Let's Play of.[29]

Trilby: The Art of Theft

Set two years before 5 Days a Stranger, though unrelated to the John DeFoe storyline in the other Chzo Mythos games, Trilby: The Art of Theft is a misson-based platformer game released in 2007. Like 1213, Trilby: The Art of Theft was made in AGS and features similar gameplay, though with less emphasis on combat and more on stealth. Unusual for a Croshaw game, Trilby: The Art of Theft is gameplay based rather than story based like the majority of his work. The game follows Trilby, years before any encounter with the supernatural, as a young gentleman thief whose identity is compromised after he is caught returning from a job. Trilby must loot various buildings in missions while avoiding guards, lasers and security cameras. To deal with being detected, Trilby is equipped with a utility umbrella that contains a taser to knockout aware guards, though if he is detected too many times the level ends.[30]

Game Maker (2012 - Present)

Poacher

Poacher was released on 5 April 2012. It is a Metroidvania style non-linear platformer starring Derek Badger, a poacher who travels underground to save a gamekeeper from hordes of demonic rabbits, with the assistance of a spirit. Their actions inadvertently break a longstanding treaty between the spirits and their enemies, the Dark Ones. Eventually, he must resolve difficulties between the two factions to prevent war from breaking out. The game was his first to be made in Game Maker, and was released to positive reception.

Hatfall

In February 2015, Croshaw announced a new game titled Hatfall, based on his Zero Punctuation series, that he would design.[31] The game was later released in July 2015[32] and is currently available on IOS, Android and PC. The game is advertised as "Zero Punctuation's official hat-putting-on simulator" and reflects the series' humour and minimalist design.[33]

The Consuming Shadow

The Consuming Shadow was announced in November 2013 on Croshaw's personal website where the beta version was made available for download.[34] He updated the game continually until June 26 when he uploaded the trailer of the final version.[35] On 28 July 2015, two editions were made available to purchase on both through Humble Bundle and the Mac App Store, with a Steam version later being green lit. The special edition of the game included the e-book releases of Croshaw's novels Mogworld and Jam.

Zero Punctuation

Main article: Zero Punctuation

Zero Punctuation is a weekly video-review column by Croshaw produced for The Escapist. The series started when Croshaw uploaded two reviews for Fable: The Lost Chapters and The Darkness demo to YouTube, after which The Escapist contacted him to offer a contract.[36] Reviews are released every Wednesday, with Tuesday previews running for a period of time on G4's now-defunct X-Play. Croshaw is best known in this series for his generally scathing reviews of mainstream games, as well as often explicitly vulgar comparisons and rapid-fire speech.

Portal,[37] Psychonauts,[38] and Silent Hill 2[39] are some of the few games that have actually received favorable reviews, and first-person shooters are usually compared to the Half-Life series as a model example of the genre. Saints Row 2, Batman: Arkham Asylum, Just Cause 2, Portal 2, Spec Ops: The Line, BioShock Infinite, Middle-earth: Shadow of Mordor and Undertale were named as his official Games of the Year: 2008, 2009, 2010, 2011, 2012, 2013, 2014 and 2015 respectively. Kane & Lynch 2: Dog Days, Amy, Call of Duty: Ghosts, Thief, and The Order: 1886 were named as his official Worst Games of the Year: 2010, 2012, 2013, 2014 and 2015 respectively, with Battlefield 3 and Call of Duty: Modern Warfare 3 tied for his Worst Games of 2011. The Valve game Portal is the only game he has ever reviewed in a completely positive manner and is rated as one of his favorite games of all time, the others being Silent Hill 2, Prince of Persia: The Sands of Time, Shadow of the Colossus, Dark Souls, and Thief II: The Metal Age.[40]

Writing

Webcomics

On 20 December 2000, Yahtzee started a webcomic known as Yahtzee Takes On The World, which contained characters from his Arthur Yahtzee and Rob Blanc trilogies. The comic ended its run on 22 September 2002. In addition, he also produced several other webcomics; The Adventures of Angular Mike, Cowboy Comics!, and Chris and Trilby which is based on the characters Chris Quinn from Age of Evil and Trilby from Chzo Mythos. Yahtzee has since openly disowned his comics, attributing it to a "dark time" in his life, although they are still hosted online to read.[41]

Novels

Croshaw's website hosts two unpublished novels: Articulate Jim: A Search for Something, a pirate-themed in part work; and Fog Juice, his 2005 "National Novel Writing Month" entry. In addition, he has also written two unpublished tie-in short stories for Chzo Mythos.[42]

Mogworld

On 23 October 2009, The Escapist announced Croshaw's first novel, Mogworld,[7] "the story of Jim, who, sixty years after dying in a magic-school mishap, is wrenched back to life by a renegade necromancer". Croshaw stated that the novel would be released on 19 August 2010[43] while the Mogworld profile on the Dark Horse Books website claims it was released on 8 September.[44] The title is a reference to the massively multiplayer online role-playing games genre name which Croshaw believes is unwieldy.

Jam

On 26 December 2010, Croshaw revealed that he was working on a second novel.[45] "It's about an apocalypse. WITH JAM IN IT."[46] On 25 April 2012, Croshaw announced the novel, titled Jam. It was published by Dark Horse Books and released on 23 October 2012.[47] The concept for the novel can be seen in the Zero Punctuation review of the survival horror game Dead Island where he says that people would not be able to cope if civilization ends in any other way than a zombie apocalypse. He then mentions the idea of the entire world getting covered in "carnivorous jam".[48] Croshaw has stated that Jam is tangentially related to Mogworld but is not a sequel.[49]

Both Mogworld and Jam have been released in audiobook format, narrated by Croshaw himself though not in his trademark fast paced voice that he uses for his Zero Punctuation videos.[50]

Machine of Death

On 26 October 2010, the independently published short story anthology Machine of Death was published, containing a short story by Croshaw.[51][52]

Video games

On 5 July 2011, Croshaw admitted on his Extra Punctuation column that at one point during its long development, he was given an offer by 3D Realms developer Brian Hook to write the script for Duke Nukem Forever. This was a response to a fan's question, following Croshaw's official review of the game, regarding a fact brought up in a 23 June episode of the TWiT Video Game Show. In the episode, Duke Nukem Forever developer Jay Brushwood claimed that Hook pushed for Croshaw's involvement in the project and that his piece stood out as being the funniest among the samples sent in by other writers. However, lead designer George Broussard rejected Croshaw's script for being, according to Brushwood, "too out there" and untrue to the Duke Nukem character; Croshaw later added in his column that it didn't match the game's "tone".[53]

According to the Extra Punctuation article, his short audition script wrote Duke Nukem as an ironic character; seeing that it was the only way to successfully present the overly-macho character to the current market. Croshaw added that he never talked about the offer up to that point due to possible "unspoken" non-disclosure action and because he didn't think the whole story was worth mentioning to the public.[54]

Other projects

Podcast and YouTube projects

Since 13 April 2011, Croshaw has hosted podcasts on his personal website. The podcasts consist of unscripted banter between him and co-speaker Gabriel Morton regarding various subjects. The format of these podcasts acts as show and tell, in which Croshaw and Morton bring three objects to discuss.

As of February 2012, Croshaw and Gabriel Morton have also begun producing Let's Play videos of various older video games and uploading them to Croshaw's YouTube channel yahtzee19, in which the two discuss current news in gaming and films. There are currently 90 games played in the series, with Fantasy World Dizzy being the first and the most recent being Portal 2, as well as the story The Eye of Argon.

The "Show and Tell Podcasts" have since ended with Croshaw and Morton hybridizing their Let's Play series with podcast topics. Titled Let's Drown Out, Morton and Yahtzee play a game of ones choosing (alternating with each episode) and talk about current events in the video game world. The series was done weekly and posted on Croshaw's YouTube channel until being tentatively put on hiatus in December 2014, due to Crowshaw and Morton feeling the format had grown stale. Since then, Let's Drown Out has been interspersed with their earlier format of Let's Play recordings of Adventure games, as well as a newer series of retrospective gameplay commentaries on Croshaw's own, earlier games, titled The Ego Review. In the series, Croshaw and Morton discuss the games' writing and plot holes. Croshaw also talks about the feedback the games got.[9] The format has been rearranged to allow the two to, in Croshaw's words, "play whatever the fuck we like and talk about whatever the fuck we like".[55] Due to Yahtzee's move to the United States, his podcast series "Lets Drown Out" came to an end; with the final episode covering the Portal 2 Co-op campaign.

Game Damage

Game Damage was a planned game-themed television series pilot co-starring Croshaw with Matt Burgess and Guy "Yug" Blomberg from the website Australian Gamer. The pilot was released on YouTube on 15 December 2008.[56] A website was set up to promote the series.[2] The show was supposed to feature gaming news, comedy sketches, reviews of MMORPGs and three special reports, one of which involved Croshaw in a discussion of the adventure game genre. On 3 October 2009, an updated pilot was uploaded to YouTube and the Game Damage website, showing new sketches and appearances at Supanova 2009.[3]

There was little to no published information about Game Damage afterward. In 2011, Croshaw was asked if Game Damage was still being worked on, to which he simply replied "Nope."[57]

Mana Bar

Main article: Mana Bar

Croshaw was one of the four founders of The Mana Bar, an Australian cocktail bar and video gaming lounge. The bar was founded in Brisbane, with a second venue opened in Melbourne in 2011. The bar intended to continue to spread around Australia and potentially internationally,[58] however, as of May 2015, all venues have closed their doors.[59]

Other work on The Escapist

In addition to Zero Punctuation, Croshaw has also starred in a series on The Escapist titled Jim & Yahtzee's Rhymedown Spectacular alongside former Escapist personality Jim Sterling. The weekly series consisted of an original piece of video game themed poetry each from Croshaw and Sterling. Unlike his other shows, Croshaw presented himself on camera the entire time. The series aired weekly from 17 April 2013, to 28 May 2014.[6] Additionally, Croshaw and Sterling briefly starred in a competitive series titled Uncivil War, which was canceled in November 2014 after Sterling left The Escapist.[5]

In July 2015, Croshaw started another video series for The Escapist called Judging by the Cover, where Croshaw sarcastically reviews video games and movies simply by looking at their box art or cover.[60]

Personal life

Born the younger of two brothers, Croshaw attended Eastlands Primary School after which he attended Abbots Farm Middle School and finally Lawrence Sheriff School where he made his first adventure game before he dropped out of secondary school.[61][62] At the age of 20, he moved to Australia to pursue new career opportunities.[63] Currently, he does not often contact his brother, while his parents disapprove of his game-critic career, as they wanted him to enroll into higher education.[64][65][66] At some point during the month of August in 2016, Yahtzee moved to the United States.

References

  1. "Fully Ramblomatic blog entry "8/4/06: Fucking Ada"". Archived from the original on 24 December 2007. Retrieved 2007-12-27.
  2. 1 2 "Adventure-treff (interview)". Retrieved 2008-06-04.
  3. 1 2 "The Escapist : Video Galleries : Zero Punctuation". Escapistmagazine.com. Retrieved 2012-11-06.
  4. "The Escapist : Extra Punctuation". Escapistmagazine.com. Retrieved 2012-11-06.
  5. 1 2 "The Escapist : Video Galleries : Uncivil War". Escapistmagazine.com. Retrieved 2014-09-08.
  6. 1 2 "The Escapist : Video Galleries : Jim & Yahtzee's Rhymedown Spectacular". Escapistmagazine.com. Retrieved 2014-09-08.
  7. 1 2 "Dark Horse Comics: BLOG: Yahtzee Croshaw Returns with JAM!". Dark Horse Comics. 24 April 2012. Archived from the original on 9 August 2014. Retrieved 2014-09-08.
  8. Jordan Deam (23 October 2009). "The Escapist: News: EXCLUSIVE: Dark Horse Books Announces Ben "Yahtzee" Croshaw's Debut Novel, Mogworld". The Escapist. Archived from the original on 26 October 2009. Retrieved 2009-10-23.
  9. 1 2 Ben Croshaw (2014-12-13). "The Various Updates Update". Retrieved 2015-02-08.
  10. "Australia's First Video Game Bar". Mana Bar. Retrieved 21 May 2010.
  11. Serrels, Mark. "The Mana Bar Is Closing Its Doors". Retrieved 2015-10-06.
  12. "Fully Ramblomatic - the blog of Yahtzee Croshaw: Raving and drowning". fullyramblomatic-yahtzee.blogspot.com.au. 2013. Retrieved 2014-09-08.
  13. Zipped PDF scans of PC Plus November 2003 article on AGS, featuring The Trials of Odysseus Kent cited 15 November 2006
  14. "Reality-On-The-Norm: Games". Realityonthenorm.info. Retrieved 2012-11-06.
  15. "Age of Evil". the abandoned workshops. 2006-06-22. Retrieved 2016-02-17.
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  17. "Come and play with us. For ever. And ever. And ever". Fully Ramblomatic.com. Retrieved 2012-11-06.
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  19. "Giant Bomb, Friday: Death to Arthur Yahtzee". Giantbomb.com. 1998-01-01. Retrieved 2012-11-06.
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  22. 1 2 Justadventure.com Archived 2 November 2006 at the Wayback Machine.
  23. http://www.fullyramblomatic.com/games/ody.htm
  24. https://www.youtube.com/watch?v=wLHYAzGxsOM
  25. The Chzo Mythos And Other Ben "Yahtzee" Croshaw Games Updated For Linux on gamingonlinux.com by Hamish Wilson (20 January 2015)
  26. chzo on icculus.org
  27. PopMatters.com review cited 25 December 2006
  28. Independent Gaming: 1213 Episode 1 cited 25 December 2006
  29. "Flashback". Lparchive.org. Retrieved 2012-11-06.
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  33. "Play Zero Punctuation's Hatfall, Now Live!". Retrieved 2015-09-07.
  34. "Thy Shadow Consumed". 2013-11-26.
  35. "The Consuming Shadow Trailer". 2013-11-26.
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  37. Croshaw, Ben. The Orange Box review. 17 Oct 2007. Quote: "Absolutely sublime from start to finish .. Portal's great .."
  38. Croshaw, Ben. Psychonauts review. 22 Aug 2007. Quote: "I obviously like the game .. It's something original .. It's genuinely funny .. It's fun!"
  39. Croshaw, Ben. Silent Hill 2 review. 17 Aug 2009. Quote: "Silent Hill 2 is not just a game I think is good .. What it does best – and better than any other game I know – is atmosphere."
  40. Reddit AMAA. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA". Reddit.com. Retrieved 2013-12-23.
  41. Fullyramblomatic.com
  42. "Novels". Fully Ramblomatic. Retrieved 2012-11-06.
  43. "Yahtzee Croshaw on Mogworld (again) on Youtube".
  44. "Mogworld :: Profile".
  45. "Fully Ramblomatic - the blog of Yahtzee Croshaw: Ho Ho Etc". Fullyramblomatic-yahtzee.blogspot.com. 2010-12-26. Retrieved 2012-11-06.
  46. Half-Life. "The Escapist : Video Galleries : Zero Punctuation : Half-Life". Escapistmagazine.com. Retrieved 2012-11-06.
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  50. "Yahtzee Croshaw". Open Book Audio - Audiobook Production and Distribution for Independent Authors and Publishers. Retrieved 2015-09-07.
  51. "Machine of Death". Machine of Death. Retrieved 2012-11-06.
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  53. "TWiT Video Game Show 0.7 (60:54)".
  54. ""Extra Punctuation: Yahtzee Could Have Written Duke Nukem Forever" (5 July 2011)". Retrieved 2011-11-11.
  55. "Lets Drown Out... FTL: Faster Than Light". 2015-03-15.
  56. "Fully Ramblomatic blog entry "8/4/06: Fucking Ada"". Archived from the original on 24 December 2007. Retrieved 2007-12-27.
  57. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA • /r/IAmA". reddit. Retrieved 2015-09-07.
  58. "Mana Bar to expand to Melbourne, Sydney and Internationally". Archived from the original on 16 September 2010. Retrieved 2010-09-05.
  59. "Mana Bar closed its doors on Sunday the 24th of May". 19 May 2015. Retrieved 24 May 2015.
  60. "Judging By The Cover Video Gallery | The Escapist". Retrieved 2015-09-07.
  61. Reddit AMAA. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA". Reddit.com. Retrieved 2013-12-23.
  62. Reddit AMAA. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA". Reddit.com. Retrieved 2013-12-23.
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  64. Reddit AMAA. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA". Reddit.com. Retrieved 2013-12-23.
  65. Reddit AMAA. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA". Reddit.com. Retrieved 2013-12-23.
  66. Reddit AMAA. "IAM Yahtzee Croshaw off of the Escapist's Zero Punctuation, AMAA". Reddit.com. Retrieved 2013-12-23.

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