Aura: Fate of the Ages

Aura: Fate of the Ages
Developer(s) Streko-Graphics Inc.
Publisher(s) The Adventure Company
Designer(s) Elizabeth Petzold
Series Aura
Engine In-house engine (3D spherical navigation)
Platform(s) Microsoft Windows
Release date(s) Jun 29, 2004
Genre(s) Adventure
Mode(s) Single player

Aura: Fate of the Ages is an adventure-genre computer game created by Streko-Graphics Inc. and published by The Adventure Company. Streko-Graphics Inc. release in 2007 the second chapter, Aura II: The Sacred Rings continuing the story of the first game. The final chapter of Aura trilogy Aura III: Catarsis was originally slated to be released in 2011, but this project was eventually cancelled.

Critical reception

The game has a Metacritic rating of 63% based on 26 critic reviews.[1]

IGN said " What little Aura does to advance the genre it does remarkably well. In an age when encountering logical puzzles is as rare as pooping out gold nuggets, Aura shines as a game that attempts to bring a little reason into the mix. "[2] ActionTrip said " Some more difficult puzzles are likely to turn less experienced players away, but the game was not really meant for them anyway. The players who are ready to invest a lot of time into this title will be rewarded by discovering a beautiful world. "[3] GameSpy said " The few good puzzles contained within aren't worth the time and risk that you might not even be able to complete it. "[4]

References

External links

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