Albert Odyssey: Legend of Eldean

Albert Odyssey: Legend of Eldean

Albert Odyssey: Legend of Eldean box art (North American version)
Developer(s) Sunsoft
Publisher(s)

‹See Tfd›

Composer(s) Naoki Kodaka
Series Albert Odyssey
Platform(s) Sega Saturn
Release date(s)

‹See Tfd›

  • JP: August 9, 1996
  • NA: July 31, 1997
Genre(s) RPG
Mode(s) Single-player

Albert Odyssey: Legend of Eldean, known in Japan as Albert Odyssey Gaiden ~Legend of Eldean~ (アルバートオデッセイ外伝〜LEGEND OF ELDEAN〜) is a role-playing video game produced by Sunsoft for the Sega Saturn.[1] Initially released in Japan in August 1996, the game was later made available in North America in July 1997 by Working Designs.[2] It is the first Albert Odyssey title to be released in English, as well as the first to feature traditional turn-based role-playing elements as opposed to tactical, strategy-based gameplay. Legend of Eldean was created as a "gaiden", or sidestory to the original titles, and contains back story, characters, and plot that are independent from earlier games in the series. The North American version received generally favorable reviews, with the game's translation invoking mixed criticism both for its overly-humorous tone and departure from the original Japanese dialogue.

Story

The game follows the adventure of Pike, a young boy whose family was murdered by a horde of monsters while still an infant, and is raised by a family of winged humanoids known as Harpies. Ten years later, his adoptive sister is turned to stone by an evil mage. Together with Cirrus, a talking sword housing the spirit of one of the legendary Eldean siblings, Pike travels the world to search for a cure, and discovers a plot by a group of evil magicians to turn the world's races against each other and revive the ancient god Vlag. Together with the help of friends he meets along his journey, Pike must prevent the evil's resurrection.

Characters

Audio

The music of Legend of Eldean' was composed by in-house Sunsoft composer Naoki Kodaka, who wrote the score for the two previous Albert Odyssey titles.[3][4] Background music consists of a combination of built-in synth from the Sega Saturn's internal sound chip and live instrumentation recorded at Japan's Music Farm Studio.[5] Selected tracks were presented using CD-quality pulse-code modulation as opposed to sequenced, MIDI-based audio, resulting in fuller, more realistic sound.[6]

On March 21, 1996, Sunsoft released an official soundtrack to the game in Japan published by Pony Canyon Records.[5] The album consists of two discs, with the first fourteen tracks on disc one consisting of the live-recorded songs used in the game. Disc two contains a bonus sound effect digest featuring sound and voice clips used in the Japanese version, as well as two arranged tracks including the normal battle theme and end title.[5]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings76% (5 reviews)[7]
Review scores
PublicationScore
EGM33 / 40[8]
Game Informer7.25 / 10[9]
GamePro15 / 20[10]
GameSpot7.6 / 10[11]
IGN7 / 10[12]
Game Players7 / 10[13]
RPGFan91%[14]
Award
PublicationAward
Electronic Gaming MonthlyEditor's Choice Silver Award[8]

Legend of Eldean sold well during its original release in Japan, with the game moving enough copies to qualify for Sega's "Saturn Collection" distinction and was re-released in June 1997 at a budget price.

The game was mostly well-received in North America, with Electronic Gaming Monthly remarking that it was "not only beautiful (both musically and graphically), it has one of the best, most involving story lines seen in an RPG" calling the game's dialogue "witty" and awarding it an Editor's Choice Silver Award.[8] GameSpot similarly agreed, stating that "Although there are better RPGs out there, Albert Odyssey delivers where it counts", commending Working Designs for their script as well as several gameplay improvements made to the North American release, but found much of the game's design to be "unimaginative".[11] Game Players called the game a "worthwhile venture" and found that the town and dungeon graphics' "subtle detailing and rich colors are beautiful things", but declared that the overworld graphics and spell effects were lacking, calling them "disappointingly bland, lacking any visual depth".[13] GameFan conversely declared that the in-battle graphics were "very nice", yet found fault in the game's slow pacing and dated presentation, especially when compared to newer, more cinematic role-playing games.[15]

GamePro stated that Albert Odyssey "materializes on the Saturn with a fun cast of characters, a soothing soundtrack, and a compelling story line," but "the lack of solid gameplay and overall shortness of the adventure banish this RPG to the realm of rentals."[10] Game Informer stated that "Even if you don't even like RPG's[sic] Albert Odyssey warrants a rental at the very least. The laughs you'll get out of it are worth more than a couple of bucks."[9] IGN compared the game to future Working Designs titles, calling it "more of a mild appetizer for Lunar and Magic Knight Rayearth - it'll hold you over, but it's not a satisfying meal in itself", nonetheless calling the game "pretty good".[12]

See also

References

  1. Boulette, Bryan (1998). Albert's Good Time, RPGamer.
  2. Release data, GameFAQs. Retrieved August 27, 2011.
  3. Gann, Patrick (2005-11-05). "All Sounds of Albert Odyssey". RPGFan. Archived from the original on 3 July 2008. Retrieved 2008-07-01.
  4. Gann, Patrick (2005-11-05). "Albert Odyssey 2". RPGFan. Archived from the original on 3 July 2008. Retrieved 2008-07-01.
  5. 1 2 3 Walton, Jason (1999-10-05). "Albert Odyssey Gaiden ~ Legend of Eldean". RPGFan. Archived from the original on 3 July 2008. Retrieved 2008-07-01.
  6. Working Designs (1997). Albert Odyssey Instruction Manual. Working Designs. p. 37. T-12705H.
  7. "Albert Odyssey: Legend of Eldean for Saturn - GameRankings". GameRankings. Retrieved 2008-07-01.
  8. 1 2 3 Crispin Boyer; Dan Hsu; Shawn Smith and Sushi-X (September 1997). "Albert Odyssey: Legend of Eldean review". Electronic Gaming Monthly. San Francisco, California: Ziff Davis Media (98). Archived from the original on March 11, 2005.
  9. 1 2 Paul Anderson; Andy McNamara; Andrew Reiner (September 1997). "Albert Odyssey: Legend of Eldean review". Game Informer. GameStop Corporation (73). Archived from the original on March 11, 2005.
  10. 1 2 Four-Eyed Dragon (September 1997). "Albert Odyssey: Legend of Eldean review". GamePro. IDG Entertainment (108): 121. Archived from the original on March 11, 2005.
  11. 1 2 Johnston, Chris (1997-09-15). "Albert Odyssey: Legend of Eldean for Saturn Review". GameSpot. Retrieved 2008-07-01.
  12. 1 2 "Albert Odyssey: Legend of Eldean Review". IGN. 1998-01-29. Retrieved 2008-07-01.
  13. 1 2 "Albert Odyssey: Legend of Eldean review". Game Players. San Francisco, California: Ziff Davis Media (120). September 1997. Archived from the original on March 11, 2005.
  14. http://www.rpgfan.com/reviews/albertodyssey/Albert_Odyssey.html
  15. "Albert Odyssey: Legend of Eldean review". GameFan. IDG Entertainment. September 1997. Archived from the original on March 11, 2005.

External links

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