Nintendo Web Framework

Nintendo Web Framework

The Nintendo Web Framework dashboard.
Developer(s) Nintendo
Initial release 25 March 2013 (2013-03-25)
Stable release
1.8.1[1]
Development status Active
Operating system Windows
Platform WebKit
Type Video game engine
License Freeware
Website wiiu-developers.nintendo.com
As of September 2014

Nintendo Web Framework (codenamed Bamboo) is a development environment based on WebKit technologies. It is used to develop video games for the Wii U system using many different languages including: HTML5, JavaScript, and CSS. This framework supports the Wii U GamePad controller, Wii Remote controllers, and some other JavaScript extensions.[2]

Middleware

The Nintendo Web Framework currently supports the following middleware plugins:[3]

Software powered by Nintendo Web Framework

Games

Applications

See also

References

  1. "Nintendo Open Source Software source code distribution page". Nintendo. Nintendo. Retrieved 22 August 2014.
  2. Fletcher, JC. "Unity and 'Nintendo Web Framework' offer new Wii U dev tools". Joystick. Retrieved 31 January 2014.
  3. "Develop games for Wii U with Unity or HTML5, Self-Publish on Nintendo eShop". Nintendo. Nintendo. Retrieved 22 August 2014.
  4. 1 2 Calvert, Darren (2014-02-18). "Developer Interview: PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters". Nintendo Life. Retrieved 2014-03-21.
  5. Whitehead, Thomas (2015-04-29). "Pawbyte Launches Game Pencil Engine to Support Wii U Development". Nintendo Life. Retrieved 2015-05-01.
  6. Meli, Jowi (2014-10-28). "Review: Arrow Time U". Nintendo Life. Retrieved 2015-01-10.
  7. McFerran, Damien (2013-12-17). "Physics-Based Puzzler BLOK DROP U Is Slotting Into Place On Wii U In 2014". Nintendo Life. Retrieved 2014-03-21.
  8. "PR - BLOK DROP X TWISTED FUSION: New exciting crossover title arriving this fall!". Go Nintendo. GoNintendo. Retrieved 22 August 2014.
  9. "電子マネー対応キャンペーン 残高追加のおまけであそべる! ブタメダル" (PDF). Nintendo. Nintendo. Retrieved 28 February 2015.
  10. 1 2 3 Doolan, Liam (2015-05-27). "RCMADIAX Announces Three New Titles For The Wii U eShop, Arriving In North America This Summer". Nintendo Life. Retrieved 2015-07-10.
  11. Meyer, Lee (2015-03-23). "Review: Elliot Quest (Wii U eShop)". Nintendo Life. Retrieved 2015-03-25.
  12. 1 2 Wii U Game eManual
  13. Whitehead, Thomas (2014-02-17). "Gem Break Aiming to Join the HTML5 Wii U eShop Influx of 2014". Nintendo Life. Retrieved 2014-03-21.
  14. Whitehead, Thomas (2014-06-19). "Nintendo Download: 19th June (North America)". Nintendo Life. Retrieved 2014-06-20.
  15. Whitehead, Thomas (2014-04-12). "Interview: 4 Corner Games Tells Us Why It's Got to Run to the Wii U eShop". Nintendo Life. Retrieved 2014-04-12.
  16. DelVillano, Ron (2014-07-16). "Review: Internal Invasion (Wii U eShop)". Nintendo Life. Retrieved 2014-07-23.
  17. Istenes, Niklas (2015-10-30). "I am Niklas Istenes, Producer of PictoParty made by Retroid Interactive. AMA". Retroid Interactive. Retrieved 2015-10-30.
  18. Flewelling, Matthew (2014-12-18). "Plenty of Fishies". Nintendo. Retrieved 2014-12-18.
  19. Meli, Jowi (2014-06-20). "POKER DICE SOLITAIRE FUTURE Débuting on Wii U eShop 3rd July in North America". Nintendo Life. Retrieved 2014-06-20.
  20. McFerran, Damien (2014-07-14). "RCMADIAX Is Bringing Super Robo Mouse Exclusively To Wii U". Nintendo Life. Retrieved 2014-07-14.
  21. Gould, Trevor. "Pure Nintendo Exclusive – First Details on U Host". Pure Nintendo. Pure Nintendo. Retrieved 22 August 2014.
  22. http://www.gonintendo.com/s/234040-up-up-ubie-remix-dev-blog-update-with-new-details-on-gameplay-characters
  23. DelVillano, Ron (2014-07-03). "Review: ZaciSa's Last Stand (Wii U eShop)". Nintendo Life. Retrieved 2014-07-03.
  24. Cassidy, Kevin. "SDK Paint coming to Wii U". Go Nintendo. GoNintendo. Retrieved 23 August 2014.
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